Zdexby TheHolyOneZ
18,277 classes
Class

LocationTrafficController

BlueEyes.LocationTraffic.LocationTrafficController, BlueEyes.LocationTrafiic BlueEyes.LocationTrafiic.dll

Members 19

OffsetSizeNameTypeFlags
——UNIT_DISTANCE_SAMPLES<from the binary>
——CLOSEST_POINT_SEGMENT_SAMPLES<from the binary>
——_playing<from the binary>
——_trafficSpeed<from the binary>
——_populateOnStart<from the binary>
——_playOnBubbleEnter<from the binary>
——_isOutLane<from the binary>
——_invertDirection<from the binary>
——_invertLane<from the binary>
——_laneSpacing<from the binary>
——_randomDistanceBetweenCars<from the binary>
——_spawnSettings<from the binary>
——_road<from the binary>
——_remainingDistance<from the binary>
——_spawnedVehicles<from the binary>
——_path<from the binary>
——_nextVehicleToSpawn<from the binary>
——_distanceSamples<from the binary>
——_initializedPath<from the binary>

Functions 30

SignatureFlagsNativeParams
void get_Path()—0x00
void get_InitializedPath()—0x00
void get_SpawnSetting()—0x00
void set_SpawnSetting()—0x00
void Reset()—0x00
void get_RegisteredCallback()—0x00
void OnManagedEnable()—0x00
void OnManagedInit()—0x00
void OnManagedUpdate()—0x00
void OnManagedDisable()—0x00
void OnBubbleEnter()—0x00
void InitSpawnSetting()—0x00
void Populate()—0x00
void Spawn()—0x00
void Clear()—0x00
void SpawnCar()—0x00
void SpawnCar()—0x00
void SpawnCar()—0x00
void CheckSpawnCooldown()—0x00
void SpawnCarAtPosition()—0x00
void GetRandomSeparationDistance()—0x00
void SetTargetRoad()—0x00
void InitializePath()—0x00
void GetClostestPoint()—0x00
void GetCatmullRomPosition()—0x00
void GetSpeedRatio()—0x00
void UnregisterVehicle()—0x00
void GenerateRoadPath()—0x00
void RemapPositionData()—0x00
void .ctor()—0x00