Zdexby TheHolyOneZ
18,277 classes
Class

AirHockeyMinigame

AirHockeyMinigame, MinigameAssembly MinigameAssembly.dll

Members 17

OffsetSizeNameTypeFlags
——_puck<from the binary>
——_camera<from the binary>
——_player<from the binary>
——_ia<from the binary>
——_puckStartPosition<from the binary>
——_playerRoundWin<from the binary>
——_playerRoundLose<from the binary>
——_music<from the binary>
——_musicPlayVolume<from the binary>
——_gameIsOn<from the binary>
——_isPlaying<from the binary>
——_playerPoints<from the binary>
——_iaPoints<from the binary>
——_musicHandle<from the binary>
——_onRoundEnded<from the binary>
——_onGameEnded<from the binary>
——_playerWonLastRound<from the binary>

Functions 13

SignatureFlagsNativeParams
void get_RegisteredCallback()—0x00
void OnManagedInit()—0x00
void OnManagedEnable()—0x00
void OnManagedDisable()—0x00
void StartMinigame()—0x00
void EndMinigame()—0x00
void ResetPuck()—0x00
void GameCoroutine()—0x00
void StartNextRound()—0x00
void OnRoundEnded()—0x00
void OnPuckScore()—0x00
void .ctor()—0x00
void <GameCoroutine>b__25_0()—0x00