/
118,319 functions in AudioAssembly.dll
- .cctor<>c
- .ctor<>c
- .ctorAmbientController
- .ctorAmbientSound
- .ctorAmbientBase
- .ctorAmbientDescriptor
- .ctor<FadeOut>d__5
- .ctor<FadeIn>d__6
- .ctorAudioFader
- .ctorAudioSettings
- .ctorSnapshotProfile
- .ctor<>c__DisplayClass27_0
- .ctor<PlayAsCoroutine>d__27
- .ctorAudioDescriptor
- .ctorAudioHandle
- .ctorStopedCallback
- .ctorAudioChannelStack
- .ctorAudioHandleReference
- .ctorAudioHandleReference
- .ctorAmbientCache
- .ctorAudioManager
- .ctorPlayBGMNode
- .ctorStopBGMNode
- .ctorPlayAudioNode
- .ctorPlayAudioOnExistingSourceNode
- .ctorStopAudioNode
- .ctor<>c__DisplayClass0_0
- .ctorFadeAmbientNode
- .ctorAddMixerSnapshotOnStack
- .ctorRemoveMixerSnapshotOnStack
- .ctor<>c__DisplayClass0_0
- .ctorFadeAudioHandleVolume
- .ctor<>c__DisplayClass0_0
- .ctorFadeBGMVolume
- .ctorAudioWrapper
- <FadeIn>b__35_0AudioHandleReference
- <Invoke>b__0<>c__DisplayClass0_0
- <Invoke>b__0<>c__DisplayClass0_0
- <Invoke>b__0<>c__DisplayClass0_0
- <OnRegisterExtraPorts>b__4_0PlayAudioNode
- <OnRegisterExtraPorts>b__4_0PlayAudioOnExistingSourceNode
- <PlayAsCoroutine>b__0<>c__DisplayClass27_0
- <PlayAsCoroutine>b__1<>c__DisplayClass27_0
- <RebuildData>b__30_0<>c
- <StopInternal>b__24_0AudioHandleReference
- AdditionalHandlesNeedRebuildAmbientCache
- AddSnapshotOnStackAudioManager
- BeginInvokeStopedCallback
- BlendToSnapshotAudioManager
- CalculateWeightAmbientController
- CheckAmbientDependencyAudioManager
- CleanFadeAudioHandleReference
- ClearAudioChannelStack
- CreateAudioHandleAudioManager
- EndInvokeStopedCallback
- FadeInAudioFader
- FadeInAudioHandleReference
- FadeOutAudioFader
- FreeAudioHandleReference
- FreeAudioManager
- FromAudioSourceAudioSettings
- GenerateHandleAudioHandleReference
- get_CurrentListenerAudioManager
- get_JustStartedAmbientCache
- get_PitchRandomAudioDescriptor
- get_RegisteredCallbackAmbientController
- get_RegisteredCallbackAudioManager
- get_SourceAudioHandleReference
- get_SourcePositionAudioHandleReference
- get_VolumeAudioDescriptor
- GetAllSoundsAmbientDescriptor
- GetAmbientBaseAmbientDescriptor
- GetBGMVolumeAudioManager
- GetDebugRepresentationAudioHandle
- GetDebugRepresentationAudioChannelStack
- GetDesiredWeightAmbientController
- GetRandomClipAudioDescriptor
- GetRandomClipFromListAudioDescriptor
- GetValueAudioChannelStack
- GetValueAudioChannelStack
- GetVolumeAudioHandle
- InvokeStopedCallback
- InvokePlayBGMNode
- InvokeStopBGMNode
- InvokePlayAudioNode
- InvokePlayAudioOnExistingSourceNode
- InvokeStopAudioNode
- InvokeFadeAmbientNode
- InvokeAddMixerSnapshotOnStack
- InvokeRemoveMixerSnapshotOnStack
- InvokeFadeAudioHandleVolume
- InvokeFadeBGMVolume
- IsInsideAreaAmbientController
- IsInsidePortalAmbientController
- IsPlayingAudioHandle
- IsPlayingAudioHandleReference
- IsValidAmbientSound
- IsValidAudioHandle
- MoveNext<FadeOut>d__5
- MoveNext<FadeIn>d__6
- MoveNext<PlayAsCoroutine>d__27
- NotifyRealWeightAmbientController
- OnAudioFinishedAudioHandleReference
- OnAudioStopAudioHandleReference
- OnDisableAmbientController
- OnDisableAudioManager
- OnDrawGizmosAmbientController
- OnEnableAmbientController
- OnEndAudioHandle
- OnEndAudioHandleReference
- OnFadeOutEndedAudioHandleReference
- OnFinishAudioHandle
- OnFinishAudioHandleReference
- OnFinishPlayAudioNode
- OnFinishPlayAudioOnExistingSourceNode
- OnGraphStopedPlayAudioNode
- OnGraphStopedPlayAudioOnExistingSourceNode
- OnLoadingStartedAudioHandleReference
- OnManagedDisableAmbientController
- OnManagedEnableAmbientController
- OnManagedInitAudioManager
- OnManagedUpdateAudioManager
- OnRegisterExtraPortsPlayAudioNode
- OnRegisterExtraPortsPlayAudioOnExistingSourceNode
- OnSceneLoadQuitAudioManager
- OnTriggerEnterAudioFader
- OnValidateAmbientController
- PlayAudioDescriptor
- PlayAudioDescriptor
- PlayAudioDescriptor
- PlayAudioDescriptor
- PlayAudioDescriptor
- PlayAudioHandleReference
- PlayAudioHandleReference
- PlayAudioManager
- PlayAudioManager
- PlayAsCoroutineAudioDescriptor
- PlayAudioDescriptorAudioWrapper
- PlayBGMAudioManager
- PlayBGMAudioManager
- RebuildDataAmbientController
- RegisterAdditionalHandleAmbientCache
- RegisterAmbientAudioManager
- RegisterAmbientDebugAudioManager
- RegisterDebugAudioManager
- RegisterToManagerAmbientController
- RemoveSnapshotOnStackAudioManager
- RestartAmbientCache
- RestartAllAmbiantsAudioManager
- SetBGMVolumeAudioManager
- SetPitchMultiplicativeAudioHandle
- SetPitchMultiplicativeAudioHandleReference
- SetupAudioSourceAudioSettings
- SetupAudioSourceAudioDescriptor
- SetupAudioSourceAudioHandleReference
- SetValueAudioChannelStack
- SetVolumeMultiplicativeAudioHandle
- SetVolumeMultiplicativeAudioHandleReference
- StartAmbientCache
- StopAudioHandle
- StopAudioHandleReference
- StopAmbientCache
- StopAudioManager
- StopBGMAudioManager
- StopInternalAudioHandleReference
- System.Collections.Generic.IEnumerator<System.Object>.get_Current<FadeOut>d__5
- System.Collections.Generic.IEnumerator<System.Object>.get_Current<FadeIn>d__6
- System.Collections.Generic.IEnumerator<System.Object>.get_Current<PlayAsCoroutine>d__27
- System.Collections.IEnumerator.get_Current<FadeOut>d__5
- System.Collections.IEnumerator.get_Current<FadeIn>d__6
- System.Collections.IEnumerator.get_Current<PlayAsCoroutine>d__27
- System.Collections.IEnumerator.Reset<FadeOut>d__5
- System.Collections.IEnumerator.Reset<FadeIn>d__6
- System.Collections.IEnumerator.Reset<PlayAsCoroutine>d__27
- System.IDisposable.Dispose<FadeOut>d__5
- System.IDisposable.Dispose<FadeIn>d__6
- System.IDisposable.Dispose<PlayAsCoroutine>d__27
- UnRegisterAmbientAudioManager
- UnRegisterToManagerAmbientController
- UpdateAmbientAudioManager
- UpdateRawWeightAmbientCache
- UpdateReverbZonePositionAmbientController
- UpdateSoundsAmbientCache
- UpdateWeightAmbientCache
Pick a function on the left
Members with offsets, functions with parameters, inheritance and cross-references appear here. Every view has a permalink.
/ filter↑↓ moveEnter openEsc back to list