Zdexby TheHolyOneZ
9,523 structs
Struct

VisualData

: ValueType : Object
UnityEngine.UIElements.VisualData, UnityEngine.UIElementsModule 0x00D0 (208 B) UnityEngine.UIElementsModule.dll
0x00x00D0

Members 16

OffsetSizeNameTypeFlags
0x10backgroundColorColorPublic
0x20backgroundImageBackgroundPublic
0x0CbackgroundPositionXBackgroundPositionPublic
0x0CbackgroundPositionYBackgroundPositionPublic
0x08backgroundRepeatBackgroundRepeatPublic
0x14backgroundSizeBackgroundSizePublic
0x10borderBottomColorColorPublic
0x08borderBottomLeftRadiusLengthPublic
0x08borderBottomRightRadiusLengthPublic
0x10borderLeftColorColorPublic
0x10borderRightColorColorPublic
0x10borderTopColorColorPublic
0x08borderTopLeftRadiusLengthPublic
0x08borderTopRightRadiusLengthPublic
0x04opacityfloatPublic
0x04overflowOverflowInternalPublic
0x00CC0x04unreflected bytes to end of VisualData

Functions 6

SignatureFlagsNativeParams
VisualData Copy()PublicFinal+2 flags0xD0
void CopyFrom(ref VisualData& other)PublicFinal+2 flags0xD0
bool op_Equality(const VisualData& lhs, const VisualData& rhs)PublicStatic+1 flags0xD0
bool Equals(const VisualData& other)PublicFinal+2 flags0xD0
bool Equals(object obj)Public+1 flags0x08
int GetHashCode()Public+1 flags0x04

Used by 4

types with a member, parameter or interface of this type