Zdexby TheHolyOneZ
9,523 structs
Struct

TypeConverterRegistry

: ValueType : Object
UnityEngine.UIElements.TypeConverterRegistry, UnityEngine.UIElementsModule 0x0008 (8 B) UnityEngine.UIElementsModule.dll
0x00x0008

Members 2

OffsetSizeNameTypeFlags
0x08k_ComparerConverterKeyComparerPrivateStatic+1 flags
0x08m_ConvertersDictionary<UnityEngine.UIElements.TypeConverterRegistry.ConverterKeyPrivate+1 flags

Functions 9

SignatureFlagsNativeParams
void .ctor(Dictionary<UnityEngine.UIElements.TypeConverterRegistry.ConverterKey storage)Private+1 flags0x08
TypeConverterRegistry Create()PublicStatic0x08
void Register(Type source, Type destination, Delegate converter)Public0x08
void Apply(const TypeConverterRegistry& registry)1 flags0x08
Delegate GetConverter(Type source, Type destination)Public0x08
bool TryGetConverter(Type source, Type destination, ref Delegate& converter)Public0x08
bool Equals(const TypeConverterRegistry& x, const TypeConverterRegistry& y)PublicFinal+2 flags0x08
int GetHashCode(const TypeConverterRegistry& obj)PublicFinal+2 flags0x08
void .cctor()PrivateStatic+1 flags0x00

Used by 2

types with a member, parameter or interface of this type