| void .ctor(const string& title, const DragVisualMode& visualMode) | Public+1 flags | | 0x08 |
| string get_title() | Public+1 flags | | 0x08 |
| DragVisualMode get_visualMode() | Public+1 flags | | 0x04 |
| Hashtable get_genericData() | 2 flags | | 0x08 |
| void set_genericData(Hashtable value) | Private+1 flags | | 0x08 |
| IEnumerable<UnityEngine.Object> get_unityObjectReferences() | 2 flags | | 0x08 |
| void set_unityObjectReferences(IEnumerable<UnityEngine.Object> value) | Private+1 flags | | 0x08 |
| string[] get_assetPaths() | 2 flags | | 0x08 |
| void set_assetPaths(const string[]& value) | Private+1 flags | | 0x08 |
| void SetGenericData(const string& key, object data) | Public | | 0x08 |