Zdexby TheHolyOneZ
49,743 classes
Class

DefaultDragAndDropClient

: DragAndDropData : Object
UnityEngine.UIElements.DefaultDragAndDropClient, UnityEngine.UIElementsModule 0x0038 (56 B) inherited 0x0018 UnityEngine.UIElementsModule.dll
implements IDragAndDrop
0x00x0038

Members 4

OffsetSizeNameTypeFlagsDefault
0x08m_GenericDataHashtablePrivate+1 flags—
0x08m_DraggedInfoLabelLabelPrivate—
0x04m_VisualModeDragVisualModePrivate—
0x002C0x04padding / unreflected
0x08m_UnityObjectReferencesIEnumerable<UnityEngine.Object>Private—
Inherited from DragAndDropData 1
OffsetSizeNameTypeFlagsDefault
0x08<paths>k__BackingFieldstring[]Private—

Functions 9

SignatureFlagsNativeParams
object get_source()Public+2 flags0x08
object GetGenericData(const string& key)Public+1 flags0x08
void StartDrag(const StartDragArgs& args, const Vector3& pointerPosition)PublicFinal+2 flags0x28
void UpdateDrag(const Vector3& pointerPosition)PublicFinal+2 flags0x0C
void AcceptDrag()PublicFinal+2 flags0x00
void SetVisualMode(const DragVisualMode& mode)PublicFinal+2 flags0x04
void DragCleanup()PublicFinal+2 flags0x00
DragAndDropData get_data()PublicFinal+3 flags0x08
void .ctor()Public+1 flags0x00