Zdexby TheHolyOneZ
49,743 classes
Class

Painter2D

: Object
UnityEngine.UIElements.Painter2D, UnityEngine.UIElementsModule 0x0050 (80 B) inherited 0x0010 UnityEngine.UIElementsModule.dll
implements IDisposable
0x00x0050

Members 10

OffsetSizeNameTypeFlagsDefault
0x08m_CtxMeshGenerationContextPrivate—
0x08m_DetachedAllocatorDetachedAllocator1 flags—
0x08m_HandleSafeHandleAccess1 flags—
0x08m_JobSnapshotsList<UnityEngine.UIElements.Painter2D.Painter2DJobData>Private—
0x10m_JobParametersNativeArray<UnityEngine.UIElements.Painter2D.Painter2DJobData>Private—
0x01m_DisposedboolPrivate—
0x01<isPainterActive>k__BackingFieldboolPrivateStatic—
0x08s_StrokeMarkerProfilerMarkerPrivateStatic+1 flags—
0x08s_FillMarkerProfilerMarkerPrivateStatic+1 flags—
0x00410x07padding / unreflected
0x08m_OnMeshGenerationDelegateMeshGenerationCallbackPrivate—

Functions 9

SignatureFlagsNativeParams
void .ctor(MeshGenerationContext ctx)2 flags0x08
void .ctor()Public+1 flags0x00
void Reset()1 flags0x00
void Dispose()PublicFinal+2 flags0x00
void Dispose(bool disposing)Private0x01
void set_isPainterActive(bool value)Static+2 flags0x01
void ScheduleJobs(MeshGenerationContext mgc)1 flags0x08
void OnMeshGeneration(MeshGenerationContext ctx, object data)Private0x08
void .cctor()PrivateStatic+1 flags0x00

Used by 1

types with a member, parameter or interface of this type