Zdexby TheHolyOneZ
49,743 classes
Class

<>c

: Object
UnityEngine.UIElements.DefaultEventSystem.LegacyInputProcessor.<>c, UnityEngine.UIElementsModule 0x0010 (16 B) inherited 0x0010 UnityEngine.UIElementsModule.dll
0x00x0010

Members 13

OffsetSizeNameTypeFlagsDefault
0x08<>9<>cPublicStatic+1 flags—
0x08<>9__26_0Func<UnityEngine.EventPublicStatic—
0x08<>9__26_1Func<UnityEngine.Vector3PublicStatic—
0x08<>9__26_2Func<UnityEngine.Vector3PublicStatic—
0x08<>9__27_0Func<UnityEngine.Vector3PublicStatic—
0x08<>9__27_1Func<UnityEngine.Vector3PublicStatic—
0x08<>9__27_2Func<UnityEngine.Vector3PublicStatic—
0x08<>9__28_0Func<UnityEngine.UIElements.DefaultEventSystem.LegacyInputProcessorPublicStatic—
0x08<>9__28_1Func<UnityEngine.UIElements.DefaultEventSystem.LegacyInputProcessorPublicStatic—
0x08<>9__28_2Func<UnityEngine.UIElements.DefaultEventSystem.LegacyInputProcessorPublicStatic—
0x08<>9__29_0Func<UnityEngine.Vector3PublicStatic—
0x08<>9__30_0Func<UnityEngine.Vector3PublicStatic—
0x08<>9__37_0Func<System.ValueTuple<UnityEngine.UIElements.NavigationMoveEvent.DirectionPublicStatic—

Functions 14

SignatureFlagsNativeParams
void .cctor()PrivateStatic+1 flags0x00
void .ctor()Public+1 flags0x00
EventBase <SendIMGUIEvents>b__26_0(Event e)1 flags0x08
EventBase <SendIMGUIEvents>b__26_1(const Vector3& panelPosition, const Vector3& _, const ValueTuple<UnityEngine.EventModifiers& t)1 flags0x0C
EventBase <SendIMGUIEvents>b__26_2(const Vector3& panelPosition, const Vector3& panelDelta, Event evt)1 flags0x0C
EventBase <ProcessMouseEvents>b__27_0(const Vector3& panelPosition, const Vector3& panelDelta, const ValueTuple<UnityEngine.EventModifiers& t)1 flags0x0C
EventBase <ProcessMouseEvents>b__27_1(const Vector3& panelPosition, const Vector3& panelDelta, const ValueTuple<System.Int32& t)1 flags0x14
EventBase <ProcessMouseEvents>b__27_2(const Vector3& panelPosition, const Vector3& panelDelta, const ValueTuple<System.Int32& t)1 flags0x14
EventBase <SendInputEvents>b__28_0(LegacyInputProcessor self)1 flags0x08
EventBase <SendInputEvents>b__28_1(LegacyInputProcessor self)1 flags0x08
EventBase <SendInputEvents>b__28_2(LegacyInputProcessor self)1 flags0x08
EventBase <ProcessTouchEvents>b__29_0(const Vector3& panelPosition, const Vector3& panelDelta, const ValueTuple<UnityEngine.Touch& t)1 flags0x4C
EventBase <ProcessPenEvents>b__30_0(const Vector3& panelPosition, const Vector3& panelDelta, const PenData& _pen)1 flags0x28
EventBase <ProcessTabEvent>b__37_0(const ValueTuple<UnityEngine.UIElements.NavigationMoveEvent.Direction& t)1 flags0x10