Class <>c : Object Path C++ Link UnityEngine.UIElements.DefaultEventSystem.<>c, UnityEngine.UIElementsModule 0x0010 (16 B) inherited 0x0010 UnityEngine.UIElementsModule.dll 0x00x0010 Members 1 Show inherited members OffsetSizeNameTypeFlagsDefault0x00000x08<>9<>cPublicStatic+1 flags— Functions 3 SignatureFlagsNativeParamsvoid .cctor()PrivateStatic+1 flags0x3b066b00x00void .ctor()Public+1 flags0x60ef700x00bool <.cctor>b__48_0()1 flags0x6482600x01 // UnityEngine.UIElements.DefaultEventSystem.<>c, UnityEngine.UIElementsModule // size 0x0010 (16), inherited 0x0010 class <>c : public Object { public: <>c __9; // 0x0000(0x08) Public Static InitOnly void .cctor(); // 0x3b066b0 [Private Static SpecialName] void .ctor(); // 0x60ef70 [Public SpecialName] bool <.cctor>b__48_0(); // 0x648260 [Assembly] };