| uint op_Implicit(const RenderingLayerMask& mask) | PublicStatic+1 flags | | 0x04 |
| RenderingLayerMask op_Implicit(uint intVal) | PublicStatic+1 flags | | 0x04 |
| int op_Implicit(const RenderingLayerMask& mask) | PublicStatic+1 flags | | 0x04 |
| RenderingLayerMask op_Implicit(int intVal) | PublicStatic+1 flags | | 0x04 |
| string RenderingLayerToName(int layer) | PublicStatic | | 0x08 |
| int GetDefinedRenderingLayerCount() | PublicStatic | | 0x04 |
| uint GetDefinedRenderingLayersCombinedMaskValue() | PublicStatic | | 0x04 |
| string[] GetDefinedRenderingLayerNames() | PublicStatic | | 0x08 |
| int GetRenderingLayerCount() | PublicStatic | | 0x04 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |
| void RenderingLayerToName_Injected(int layer, ref ManagedSpanWrapper& ret) | PrivateStatic | | 0x10 |