Zdexby TheHolyOneZ
9,523 structs
Struct

RenderingLayerMask

: ValueType : Object
UnityEngine.RenderingLayerMask, UnityEngine.CoreModule 0x0004 (4 B) UnityEngine.CoreModule.dll
0x00x0004

Members 3

OffsetSizeNameTypeFlags
0x04m_BitsuintPrivate
0x04<defaultRenderingLayerMask>k__BackingFieldRenderingLayerMaskPrivateStatic+1 flags
—0x04maxRenderingLayerSizeintStatic+2 flags

Functions 11

SignatureFlagsNativeParams
uint op_Implicit(const RenderingLayerMask& mask)PublicStatic+1 flags0x04
RenderingLayerMask op_Implicit(uint intVal)PublicStatic+1 flags0x04
int op_Implicit(const RenderingLayerMask& mask)PublicStatic+1 flags0x04
RenderingLayerMask op_Implicit(int intVal)PublicStatic+1 flags0x04
string RenderingLayerToName(int layer)PublicStatic0x08
int GetDefinedRenderingLayerCount()PublicStatic0x04
uint GetDefinedRenderingLayersCombinedMaskValue()PublicStatic0x04
string[] GetDefinedRenderingLayerNames()PublicStatic0x08
int GetRenderingLayerCount()PublicStatic0x04
void .cctor()PrivateStatic+1 flags0x00
void RenderingLayerToName_Injected(int layer, ref ManagedSpanWrapper& ret)PrivateStatic0x10

Used by 13

types with a member, parameter or interface of this type