Zdexby TheHolyOneZ
49,743 classes
Class

ScreenSpaceAmbientOcclusionPersistentResources

: Object
UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionPersistentResources, Unity.RenderPipelines.Universal.Runtime 0x0020 (32 B) inherited 0x0010 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0020

Members 2

OffsetSizeNameTypeFlagsDefault
0x08m_ShaderShaderPrivate—
0x04m_VersionintPrivate—
0x001C0x04unreflected bytes to end of ScreenSpaceAmbientOcclusionPersistentResources

Functions 5

SignatureFlagsNativeParams
Shader get_Shader()Public+1 flags—0x08
void set_Shader(Shader value)Public+1 flags—0x08
bool get_isAvailableInPlayerBuild()PublicFinal+3 flags—0x01
int get_version()PublicFinal+3 flags—0x04
void .ctor()Public+1 flags—0x00