Zdexby TheHolyOneZ
49,743 classes
Class

PlatformAutoDetect

: Object
UnityEngine.Rendering.Universal.PlatformAutoDetect, Unity.RenderPipelines.Universal.Runtime 0x0010 (16 B) inherited 0x0010 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0010

Members 4

OffsetSizeNameTypeFlagsDefault
0x01<isXRMobile>k__BackingFieldboolPrivateStatic—
0x01<isShaderAPIMobileDefined>k__BackingFieldboolPrivateStatic—
0x01<isSwitch>k__BackingFieldboolPrivateStatic—
0x01isRunningOnPowerVRGPUboolStatic+1 flags—

Functions 9

SignatureFlagsNativeParams
void Initialize()Static+1 flags0x00
bool get_isXRMobile()Static+2 flags0x01
void set_isXRMobile(bool value)PrivateStatic+1 flags0x01
bool get_isShaderAPIMobileDefined()Static+2 flags0x01
void set_isShaderAPIMobileDefined(bool value)PrivateStatic+1 flags0x01
bool get_isSwitch()Static+2 flags0x01
void set_isSwitch(bool value)PrivateStatic+1 flags0x01
ShEvalMode ShAutoDetect(const ShEvalMode& mode)Static+1 flags0x04
void .cctor()PrivateStatic+1 flags0x00