Enum ShEvalMode Path C++ Link UnityEngine.Rendering.Universal.ShEvalMode, Unity.RenderPipelines.Universal.Runtime underlying int32 Unity.RenderPipelines.Universal.Runtime.dll Values 4 NameValueHex Auto00x00PerVertex10x01Mixed20x02PerPixel30x03 Used by 2types with a member, parameter or interface of this type PlatformAutoDetectUniversalRenderPipelineAsset // UnityEngine.Rendering.Universal.ShEvalMode, Unity.RenderPipelines.Universal.Runtime enum class ShEvalMode : int32 { Auto = 0, PerVertex = 1, Mixed = 2, PerPixel = 3, };