Zdexby TheHolyOneZ
49,743 classes
Class

PassData

: Object
UnityEngine.Rendering.Universal.Internal.DrawObjectsPass.PassData, Unity.RenderPipelines.Universal.Runtime 0x0098 (152 B) inherited 0x0010 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0098

Members 12

OffsetSizeNameTypeFlagsDefault
0x10albedoHdlTextureHandle1 flags—
0x10depthHdlTextureHandle1 flags—
0x08cameraDataUniversalCameraData1 flags—
0x01isOpaquebool1 flags—
0x01shouldTransparentsReceiveShadowsbool1 flags—
0x003A0x02padding / unreflected
0x04batchLayerMaskuint1 flags—
0x01isActiveTargetBackBufferbool1 flags—
0x00410x03padding / unreflected
0x0CrendererListHdlRendererListHandle1 flags—
0x0CobjectsWithErrorRendererListHdlRendererListHandle1 flags—
0x005C0x04padding / unreflected
0x08debugRendererListsDebugRendererLists1 flags—
0x18rendererListRendererList1 flags—
0x18objectsWithErrorRendererListRendererList1 flags—

Functions 1

SignatureFlagsNativeParams
void .ctor()Public+1 flags0x00

Used by 4

types with a member, parameter or interface of this type