Zdexby TheHolyOneZ
49,743 classes
Class

DecalGBufferRenderPass

: ScriptableRenderPass : Object
UnityEngine.Rendering.Universal.DecalGBufferRenderPass, Unity.RenderPipelines.Universal.Runtime 0x0110 (272 B) inherited 0x00B8 Unity.RenderPipelines.Universal.Runtime.dll
0x00x0110

Members 8

OffsetSizeNameTypeFlagsDefault
0x20m_FilteringSettingsFilteringSettingsPrivate—
0x08m_ShaderTagIdListList<UnityEngine.Rendering.ShaderTagId>Private—
0x08m_DrawSystemDecalDrawGBufferSystemPrivate—
0x08m_SettingsDecalScreenSpaceSettingsPrivate—
0x08m_DeferredLightsDeferredLightsPrivate—
0x08m_GbufferAttachmentsRTHandle[]Private—
0x01m_DecalLayersboolPrivate—
0x01010x07padding / unreflected
0x08m_PassDataPassDataPrivate—
Inherited from ScriptableRenderPass 25
OffsetSizeNameTypeFlagsDefault
0x08k_CameraTargetRTHandlePublicStatic—
0x00080x08padding / unreflected
0x04<renderPassEvent>k__BackingFieldRenderPassEventPrivate—
0x00140x04padding / unreflected
0x08m_ColorStoreActionsRenderBufferStoreAction[]Private—
0x04m_DepthStoreActionRenderBufferStoreActionPrivate—
0x01<requiresIntermediateTexture>k__BackingFieldboolPrivate—
0x00250x03padding / unreflected
0x08m_OverriddenColorStoreActionsbool[]Private—
0x01m_OverriddenDepthStoreActionboolPrivate—
0x00310x07padding / unreflected
0x08m_ProfingSamplerProfilingSamplerPrivate—
0x08m_PassNamestringPrivate—
0x08m_RenderGraphSettingsRenderGraphSettingsPrivate—
0x01<overrideCameraTarget>k__BackingFieldboolPrivate—
0x01<isBlitRenderPass>k__BackingFieldboolPrivate—
0x01<useNativeRenderPass>k__BackingFieldboolPrivate—
0x01<breakGBufferAndDeferredRenderPass>k__BackingFieldboolPrivate—
0x04<renderPassQueueIndex>k__BackingFieldintPrivate—
0x10m_ColorAttachmentIndicesNativeArray<System.Int32>1 flags—
0x10m_InputAttachmentIndicesNativeArray<System.Int32>1 flags—
0x08<renderTargetFormat>k__BackingFieldGraphicsFormat[]Private—
0x08m_ColorAttachmentsRTHandle[]Private—
0x08m_InputAttachmentsRTHandle[]1 flags—
0x08m_InputAttachmentIsTransientbool[]1 flags—
0x08m_DepthAttachmentRTHandlePrivate—
0x04m_InputScriptableRenderPassInputPrivate—
0x04m_ClearFlagClearFlagPrivate—
0x10m_ClearColorColorPrivate—

Functions 8

SignatureFlagsNativeParams
void .ctor(DecalScreenSpaceSettings settings, DecalDrawGBufferSystem drawSystem, bool decalLayers)Public+1 flags—0x08
void Setup(DeferredLights deferredLights)1 flags—0x08
void Configure(CommandBuffer cmd, const RenderTextureDescriptor& cameraTextureDescriptor)Public+1 flags—0x34
void Execute(const ScriptableRenderContext& context, ref RenderingData& renderingData)Public+1 flags—0x28
void InitPassData(UniversalCameraData cameraData, ref PassData& passData)Private—0x08
void ExecutePass(RasterCommandBuffer cmd, PassData passData, const RendererList& rendererList)PrivateStatic—0x18
void RecordRenderGraph(RenderGraph renderGraph, ContextContainer frameData)Public+1 flags—0x08
void OnCameraCleanup(CommandBuffer cmd)Public+1 flags—0x08

Used by 1

types with a member, parameter or interface of this type