Enum ShaderPropertyFlags Path C++ Link UnityEngine.Rendering.ShaderPropertyFlags, UnityEngine.CoreModule underlying int32 UnityEngine.CoreModule.dll Values 10 NameValueHex None00x00HideInInspector10x01PerRendererData20x02NoScaleOffset40x04Normal80x08HDR160x10Gamma320x20NonModifiableTextureData640x40MainTexture1280x80MainColor2560x100 Used by 2types with a member, parameter or interface of this type MaterialShader // UnityEngine.Rendering.ShaderPropertyFlags, UnityEngine.CoreModule enum class ShaderPropertyFlags : int32 { None = 0, HideInInspector = 1, PerRendererData = 2, NoScaleOffset = 4, Normal = 8, HDR = 16, Gamma = 32, NonModifiableTextureData = 64, MainTexture = 128, MainColor = 256, };