Zdexby TheHolyOneZ
9,523 structs
Struct

SHCoefficients

: ValueType : Object
UnityEngine.Rendering.SHCoefficients, Unity.RenderPipelines.Core.Runtime 0x0080 (128 B) Unity.RenderPipelines.Core.Runtime.dll
implements IEquatable`1
0x00x0080

Members 8

OffsetSizeNameTypeFlags
0x10SHArVector4Public
0x10SHAgVector4Public
0x10SHAbVector4Public
0x10SHBrVector4Public
0x10SHBgVector4Public
0x10SHBbVector4Public
0x10SHCVector4Public
0x10ProbesOcclusionVector4Public

Functions 10

SignatureFlagsNativeParams
void .ctor(const SphericalHarmonicsL2& sh)Public+1 flags0x6C
void .ctor(const SphericalHarmonicsL2& sh, const Vector4& probesOcclusion)Public+1 flags0x6C
Vector4 GetSHA(const SphericalHarmonicsL2& sh, int i)PrivateStatic0x6C
Vector4 GetSHB(const SphericalHarmonicsL2& sh, int i)PrivateStatic0x6C
Vector4 GetSHC(const SphericalHarmonicsL2& sh)PrivateStatic0x6C
bool Equals(const SHCoefficients& other)PublicFinal+2 flags0x80
bool Equals(object obj)Public+1 flags0x08
int GetHashCode()Public+1 flags0x04
bool op_Equality(const SHCoefficients& left, const SHCoefficients& right)PublicStatic+1 flags0x80
bool op_Inequality(const SHCoefficients& left, const SHCoefficients& right)PublicStatic+1 flags0x80

Used by 2

types with a member, parameter or interface of this type