Zdexby TheHolyOneZ
9,523 structs
Struct

BlitMaterialParameters

: ValueType : Object
UnityEngine.Rendering.RenderGraphModule.Util.RenderGraphUtils.BlitMaterialParameters, Unity.RenderPipelines.Core.Runtime 0x0078 (120 B) Unity.RenderPipelines.Core.Runtime.dll
0x00x0078

Members 22

OffsetSizeNameTypeFlags
0x04blitTexturePropertyintPrivateStatic+1 flags
0x04blitSlicePropertyintPrivateStatic+1 flags
0x04blitMipPropertyintPrivateStatic+1 flags
0x04blitScaleBiasintPrivateStatic+1 flags
0x10sourceTextureHandlePublic
0x10destinationTextureHandlePublic
0x08scaleVector2Public
0x08offsetVector2Public
0x04sourceSliceintPublic
0x04destinationSliceintPublic
0x04numSlicesintPublic
0x04sourceMipintPublic
0x04destinationMipintPublic
0x04numMipsintPublic
0x08materialMaterialPublic
0x04shaderPassintPublic
0x00540x04padding / unreflected
0x08propertyBlockMaterialPropertyBlockPublic
0x04sourceTexturePropertyIDintPublic
0x04sourceSlicePropertyIDintPublic
0x04sourceMipPropertyIDintPublic
0x04scaleBiasPropertyIDintPublic
0x04geometryFullScreenGeometryTypePublic
0x00740x04unreflected bytes to end of BlitMaterialParameters

Functions 7

SignatureFlagsNativeParams
void .ctor(const TextureHandle& source, const TextureHandle& destination, Material material, int shaderPass)Public+1 flags0x10
void .ctor(const TextureHandle& source, const TextureHandle& destination, const Vector2& scale, const Vector2& offset, Material material, int shaderPass)Public+1 flags0x10
void .ctor(const TextureHandle& source, const TextureHandle& destination, Material material, int shaderPass, MaterialPropertyBlock mpb, int destinationSlice, int destinationMip, int numSlices, int numMips, int sourceSlice, int sourceMip, const FullScreenGeometryType& geometry, int sourceTexturePropertyID, int sourceSlicePropertyID, int sourceMipPropertyID)Public+1 flags0x10
void .ctor(const TextureHandle& source, const TextureHandle& destination, const Vector2& scale, const Vector2& offset, Material material, int shaderPass, MaterialPropertyBlock mpb, int destinationSlice, int destinationMip, int numSlices, int numMips, int sourceSlice, int sourceMip, const FullScreenGeometryType& geometry, int sourceTexturePropertyID, int sourceSlicePropertyID, int sourceMipPropertyID, int scaleBiasPropertyID)Public+1 flags0x10
void .ctor(const TextureHandle& source, const TextureHandle& destination, Material material, int shaderPass, MaterialPropertyBlock mpb, const FullScreenGeometryType& geometry, int sourceTexturePropertyID, int sourceSlicePropertyID, int sourceMipPropertyID)Public+1 flags0x10
void .ctor(const TextureHandle& source, const TextureHandle& destination, const Vector2& scale, const Vector2& offset, Material material, int shaderPass, MaterialPropertyBlock mpb, const FullScreenGeometryType& geometry, int sourceTexturePropertyID, int sourceSlicePropertyID, int sourceMipPropertyID, int scaleBiasPropertyID)Public+1 flags0x10
void .cctor()PrivateStatic+1 flags0x00

Used by 1

types with a member, parameter or interface of this type