Struct ResourceReaderData : ValueType : Object Path C++ Link UnityEngine.Rendering.RenderGraphModule.NativeRenderPassCompiler.ResourceReaderData, Unity.RenderPipelines.Core.Runtime 0x0008 (8 B) Unity.RenderPipelines.Core.Runtime.dll 0x00x0008 Members 2 Show inherited members OffsetSizeNameTypeFlags0x00000x04passIdintPublic0x00040x04inputSlotintPublic Used by 15types with a member, parameter or interface of this type ArraySegment`1ByReference`1CompilerContextDataEnumeratorIEnumerator`1IIndexable`1INativeList`1NativeArray`1NativeList`1ParallelWriterReadOnlyReadOnlySpan`1ResourceReaderData[]Span`1UnsafeList`1 // UnityEngine.Rendering.RenderGraphModule.NativeRenderPassCompiler.ResourceReaderData, Unity.RenderPipelines.Core.Runtime // size 0x0008 (8) struct ResourceReaderData : public ValueType { public: int passId; // 0x0000(0x04) Public int inputSlot; // 0x0004(0x04) Public };