Zdexby TheHolyOneZ
49,743 classes
Class

IRasterRenderGraphBuilder

UnityEngine.Rendering.RenderGraphModule.IRasterRenderGraphBuilder, Unity.RenderPipelines.Core.Runtime Unity.RenderPipelines.Core.Runtime.dll

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 10

SignatureFlagsNativeParams
void SetRenderAttachment(const TextureHandle& tex, int index, const AccessFlags& flags)Public+2 flags0x10
void SetRenderAttachment(const TextureHandle& tex, int index, const AccessFlags& flags, int mipLevel, int depthSlice)Public+3 flags—0x10
void SetInputAttachment(const TextureHandle& tex, int index, const AccessFlags& flags)Public+2 flags0x10
void SetInputAttachment(const TextureHandle& tex, int index, const AccessFlags& flags, int mipLevel, int depthSlice)Public+3 flags—0x10
void SetRenderAttachmentDepth(const TextureHandle& tex, const AccessFlags& flags)Public+2 flags0x10
void SetRenderAttachmentDepth(const TextureHandle& tex, const AccessFlags& flags, int mipLevel, int depthSlice)Public+3 flags—0x10
TextureHandle SetRandomAccessAttachment(const TextureHandle& tex, int index, const AccessFlags& flags)Public+3 flags0x10
BufferHandle UseBufferRandomAccess(const BufferHandle& tex, int index, const AccessFlags& flags)Public+3 flags0x0C
BufferHandle UseBufferRandomAccess(const BufferHandle& tex, int index, bool preserveCounterValue, const AccessFlags& flags)Public+3 flags0x0C
void SetRenderFunc(BaseRenderFunc<PassData renderFunc)Public+3 flags0x08

Used by 4

types with a member, parameter or interface of this type