Zdexby TheHolyOneZ
49,743 classes
Class

LODGroupDataPool

: Object
UnityEngine.Rendering.LODGroupDataPool, Unity.RenderPipelines.GPUDriven.Runtime 0x0040 (64 B) inherited 0x0010 Unity.RenderPipelines.GPUDriven.Runtime.dll
implements IDisposable
0x00x0040

Members 6

OffsetSizeNameTypeFlagsDefault
0x08m_LODGroupDataNativeList<UnityEngine.Rendering.LODGroupData>Private—
0x10m_LODGroupDataHashNativeParallelHashMap<System.Int32Private—
0x08m_LODGroupCullingDataNativeList<UnityEngine.Rendering.LODGroupCullingData>Private—
0x08m_FreeLODGroupDataHandlesNativeList<UnityEngine.Rendering.GPUInstanceIndex>Private—
0x04m_CrossfadedRendererCountintPrivate—
0x01m_SupportDitheringCrossFadeboolPrivate—
0x003D0x03unreflected bytes to end of LODGroupDataPool

Functions 9

SignatureFlagsNativeParams
NativeParallelHashMap<System.Int32 get_lodGroupDataHash()Public+1 flags0x10
NativeList<UnityEngine.Rendering.LODGroupCullingData> get_lodGroupCullingData()Public+1 flags0x08
int get_crossfadedRendererCount()Public+1 flags0x04
int get_activeLodGroupCount()Public+1 flags0x04
void .ctor(GPUResidentDrawerResources resources, int initialInstanceCount, bool supportDitheringCrossFade)Public+1 flags0x08
void Dispose()PublicFinal+2 flags0x00
void UpdateLODGroupTransformData(ref GPUDrivenLODGroupData& inputData)Public0xD0
void UpdateLODGroupData(ref GPUDrivenLODGroupData& inputData)Public0xD0
void FreeLODGroupData(const NativeArray<System.Int32>& destroyedLODGroupsID)Public0x10

Used by 1

types with a member, parameter or interface of this type