implements IDisposable
0x00x0008
Members 1
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | m_Components | NativeList<UnityEngine.Rendering.GPUInstanceComponentDesc> | Private |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
| MetadataValue CreateMetadataValue(int nameID, int gpuAddress, bool isOverridden) | Private | 0x08 | |
| void AddComponent(int propertyID, bool isOverriden, bool isPerInstance, const InstanceType& instanceType, const InstanceComponentGroup& componentGroup) | Public | 0x04 | |
| void AddComponent(int propertyID, bool isOverriden, int byteSize, bool isPerInstance, const InstanceType& instanceType, const InstanceComponentGroup& componentGroup) | Public | 0x04 | |
| GPUInstanceDataBuffer Build(ref InstanceNumInfo& instanceNumInfo) | Public | 0x08 | |
| void Dispose() | PublicFinal+2 flags | 0x00 |