Class <>c__DisplayClass1_0 : Object Path C++ Link UnityEngine.Rendering.DebugDisplaySettingsVolume.WidgetFactory.<>c__DisplayClass1_0, Unity.RenderPipelines.Core.Runtime 0x0018 (24 B) inherited 0x0010 Unity.RenderPipelines.Core.Runtime.dll 0x00x0018 Members 1 Show inherited members OffsetSizeNameTypeFlagsDefault0x00100x08panelSettingsPanelPublic— Functions 4 SignatureFlagsNativeParamsvoid .ctor()Public+1 flags0x60ef700x00Object <CreateCameraSelector>b__0()1 flags0x3486b900x08void <CreateCameraSelector>b__1(Object value)1 flags0x3486c000x08IEnumerable<UnityEngine.Object> <CreateCameraSelector>b__2()1 flags0x3486d100x08 // UnityEngine.Rendering.DebugDisplaySettingsVolume.WidgetFactory.<>c__DisplayClass1_0, Unity.RenderPipelines.Core.Runtime // size 0x0018 (24), inherited 0x0010 class <>c__DisplayClass1_0 : public Object { public: SettingsPanel panel; // 0x0010(0x08) Public void .ctor(); // 0x60ef70 [Public SpecialName] Object <CreateCameraSelector>b__0(); // 0x3486b90 [Assembly] void <CreateCameraSelector>b__1(Object value); // 0x3486c00 [Assembly] IEnumerable<UnityEngine.Object> <CreateCameraSelector>b__2(); // 0x3486d10 [Assembly] };