0x00x00A0
Members 10
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x10 | instanceIndices | ReadOnly<System.Int32> | Public+1 flags | |
| 0x10 | instances | ReadOnly<UnityEngine.Rendering.SharedInstanceHandle> | Public+1 flags | |
| 0x10 | rendererGroupIDs | ReadOnly<System.Int32> | Public+1 flags | |
| 0x10 | materialIDArrays | ReadOnly<UnityEngine.Rendering.SmallIntegerArray> | Public+1 flags | |
| 0x10 | meshIDs | ReadOnly<System.Int32> | Public+1 flags | |
| 0x10 | localAABBs | ReadOnly<UnityEngine.Rendering.AABB> | Public+1 flags | |
| 0x10 | flags | ReadOnly<UnityEngine.Rendering.CPUSharedInstanceFlags> | Public+1 flags | |
| 0x10 | lodGroupAndMasks | ReadOnly<System.UInt32> | Public+1 flags | |
| 0x10 | gameObjectLayers | ReadOnly<System.Int32> | Public+1 flags | |
| 0x10 | refCounts | ReadOnly<System.Int32> | Public+1 flags |
Functions 8
| Signature | Flags | Native | Params |
|---|---|---|---|
| int get_handlesLength() | Public+1 flags | — | 0x04 |
| int get_instancesLength() | Public+1 flags | — | 0x04 |
| void .ctor(ref CPUSharedInstanceData& instanceData) | Public+1 flags | — | 0xA8 |
| int SharedInstanceToIndex(const SharedInstanceHandle& instance) | Public | — | 0x04 |
| SharedInstanceHandle IndexToSharedInstance(int index) | Public | — | 0x04 |
| bool IsValidSharedInstance(const SharedInstanceHandle& instance) | Public | — | 0x04 |
| bool IsValidIndex(int index) | Public | — | 0x04 |
| int InstanceToIndex(ref ReadOnly& instanceData, const InstanceHandle& instance) | Public | — | 0xD8 |