Zdexby TheHolyOneZ
9,523 structs
Struct

PlayableOutputHandle

: ValueType : Object
UnityEngine.Playables.PlayableOutputHandle, UnityEngine.CoreModule 0x0010 (16 B) UnityEngine.CoreModule.dll
implements IEquatable`1
0x00x0010

Members 3

OffsetSizeNameTypeFlags
0x08m_Handlelong1 flags
0x04m_Versionuint1 flags
0x10m_NullPlayableOutputHandlePrivateStatic+1 flags

Functions 10

SignatureFlagsNativeParams
PlayableOutputHandle get_Null()PublicStatic+1 flags0x10
bool IsPlayableOutputOfType()1 flags0x01
int GetHashCode()Public+1 flags0x04
bool op_Equality(const PlayableOutputHandle& lhs, const PlayableOutputHandle& rhs)PublicStatic+1 flags0x10
bool Equals(object p)Public+1 flags0x08
bool Equals(const PlayableOutputHandle& other)PublicFinal+2 flags0x10
bool CompareVersion(const PlayableOutputHandle& lhs, const PlayableOutputHandle& rhs)Static+1 flags0x10
bool IsValid()1 flags0x01
Type GetPlayableOutputType()1 flags0x08
void .cctor()PrivateStatic+1 flags0x00

Used by 11

types with a member, parameter or interface of this type