Zdexby TheHolyOneZ
49,743 classes
Class

Particle[]

: Array : Object
UnityEngine.ParticleSystem.Particle[], UnityEngine.ParticleSystemModule 0x0020 (32 B) inherited 0x0020 UnityEngine.ParticleSystemModule.dll
0x00x0020

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 19

SignatureFlagsNativeParams
void .ctor(int )Public+1 flags—0x04
void Set(int , const Particle& )Public—0x84
ref Particle Address(int )Public—0x84
Particle Get(int )Public—0x84
void System.Collections.Generic.IList`1.Insert(int index, const Particle& item)1 flags0x84
void System.Collections.Generic.IList`1.RemoveAt(int index)1 flags0x04
int System.Collections.Generic.IList`1.IndexOf(const Particle& item)1 flags0x84
Particle System.Collections.Generic.IList`1.get_Item(int index)1 flags0x84
void System.Collections.Generic.IList`1.set_Item(int index, const Particle& item)1 flags0x84
int System.Collections.Generic.ICollection`1.get_Count()1 flags0x04
bool System.Collections.Generic.ICollection`1.get_IsReadOnly()1 flags0x01
void System.Collections.Generic.ICollection`1.Clear()1 flags0x00
void System.Collections.Generic.ICollection`1.Add(const Particle& item)1 flags0x84
bool System.Collections.Generic.ICollection`1.Remove(const Particle& item)1 flags0x84
bool System.Collections.Generic.ICollection`1.Contains(const Particle& item)1 flags0x84
void System.Collections.Generic.ICollection`1.CopyTo(const Particle[]& array, int arrayIndex)1 flags0x08
IEnumerator<UnityEngine.ParticleSystem.Particle> System.Collections.Generic.IEnumerable`1.GetEnumerator()1 flags0x08
Particle System.Collections.Generic.IReadOnlyList`1.get_Item(int index)1 flags0x84
int System.Collections.Generic.IReadOnlyCollection`1.get_Count()1 flags0x04