Zdexby TheHolyOneZ
9,523 structs
Struct

NameAndParameters

: ValueType : Object
UnityEngine.InputSystem.Utilities.NameAndParameters, Unity.InputSystem 0x0018 (24 B) Unity.InputSystem.dll
0x00x0018

Members 2

OffsetSizeNameTypeFlags
0x08<name>k__BackingFieldstringPrivate
0x10<parameters>k__BackingFieldReadOnlyArray<UnityEngine.InputSystem.Utilities.NamedValue>Private

Functions 10

SignatureFlagsNativeParams
string get_name()Public+1 flags0x08
void set_name(const string& value)Public+1 flags0x08
ReadOnlyArray<UnityEngine.InputSystem.Utilities.NamedValue> get_parameters()Public+1 flags0x10
void set_parameters(const ReadOnlyArray<UnityEngine.InputSystem.Utilities.NamedValue>& value)Public+1 flags0x10
string ToString()Public+1 flags0x08
IEnumerable<UnityEngine.InputSystem.Utilities.NameAndParameters> ParseMultiple(const string& text)PublicStatic0x08
bool ParseMultiple(const string& text, ref List<UnityEngine.InputSystem.Utilities.NameAndParameters>& list)Static+1 flags0x08
string ParseName(const string& text)Static+1 flags0x08
NameAndParameters Parse(const string& text)PublicStatic0x18
NameAndParameters ParseNameAndParameters(const string& text, ref int& index, bool nameOnly)PrivateStatic0x18

Used by 17

types with a member, parameter or interface of this type