Struct PenState : ValueType : Object Path C++ Link UnityEngine.InputSystem.LowLevel.PenState, Unity.InputSystem 0x0024 (36 B) Unity.InputSystem.dll implements IInputStateTypeInfo 0x00x0024 Members 7 Show inherited members OffsetSizeNameTypeFlags0x00000x08positionVector2Public0x00080x08deltaVector2Public0x00100x08tiltVector2Public0x00180x04pressurefloatPublic0x001C0x04twistfloatPublic0x00200x02buttonsushortPublic0x00220x02displayIndexushortPrivate Functions 3 SignatureFlagsNativeParamsFourCC get_Format()PublicStatic+1 flags—0x04PenState WithButton(const PenButton& button, bool state)Public—0x24FourCC get_format()PublicFinal+3 flags—0x04 // UnityEngine.InputSystem.LowLevel.PenState, Unity.InputSystem // size 0x0024 (36) struct PenState : public ValueType { public: Vector2 position; // 0x0000(0x08) Public Vector2 delta; // 0x0008(0x08) Public Vector2 tilt; // 0x0010(0x08) Public float pressure; // 0x0018(0x04) Public float twist; // 0x001C(0x04) Public ushort buttons; // 0x0020(0x02) Public ushort displayIndex; // 0x0022(0x02) Private FourCC get_Format(); [Public Static SpecialName] PenState WithButton(PenButton button, bool state); [Public] FourCC get_format(); [Public Final Virtual NewSlot SpecialName] };