Zdexby TheHolyOneZ
9,523 structs
Struct

InputActionProperty

: ValueType : Object
UnityEngine.InputSystem.InputActionProperty, Unity.InputSystem 0x0018 (24 B) Unity.InputSystem.dll
0x00x0018

Members 3

OffsetSizeNameTypeFlags
0x01m_UseReferenceboolPrivate
0x00010x07padding / unreflected
0x08m_ActionInputActionPrivate
0x08m_ReferenceInputActionReferencePrivate

Functions 13

SignatureFlagsNativeParams
InputAction get_action()Public+1 flags0x08
InputActionReference get_reference()Public+1 flags0x08
InputAction get_serializedAction()2 flags0x08
InputActionReference get_serializedReference()2 flags0x08
void .ctor(InputAction action)Public+1 flags0x08
void .ctor(InputActionReference reference)Public+1 flags0x08
bool Equals(const InputActionProperty& other)PublicFinal+2 flags0x18
bool Equals(InputAction other)PublicFinal+2 flags0x08
bool Equals(InputActionReference other)PublicFinal+2 flags0x08
bool Equals(object obj)Public+1 flags0x08
int GetHashCode()Public+1 flags0x04
bool op_Equality(const InputActionProperty& left, const InputActionProperty& right)PublicStatic+1 flags0x18
bool op_Inequality(const InputActionProperty& left, const InputActionProperty& right)PublicStatic+1 flags0x18

Used by 4

types with a member, parameter or interface of this type