Zdexby TheHolyOneZ
9,523 structs
Struct

CallbackContext

: ValueType : Object
UnityEngine.InputSystem.InputAction.CallbackContext, Unity.InputSystem 0x0010 (16 B) Unity.InputSystem.dll
0x00x0010

Members 2

OffsetSizeNameTypeFlags
0x08m_StateInputActionState1 flags
0x04m_ActionIndexint1 flags
0x000C0x04unreflected bytes to end of CallbackContext

Functions 21

SignatureFlagsNativeParams
int get_actionIndex()Private+1 flags0x04
int get_bindingIndex()Private+1 flags0x04
int get_controlIndex()Private+1 flags0x04
int get_interactionIndex()Private+1 flags0x04
InputActionPhase get_phase()Public+1 flags0x04
bool get_started()Public+1 flags0x01
bool get_performed()Public+1 flags0x01
bool get_canceled()Public+1 flags0x01
InputAction get_action()Public+1 flags0x08
InputControl get_control()Public+1 flags0x08
IInputInteraction get_interaction()Public+1 flags0x08
double get_time()Public+1 flags0x08
double get_startTime()Public+1 flags0x08
double get_duration()Public+1 flags0x08
Type get_valueType()Public+1 flags0x08
int get_valueSizeInBytes()Public+1 flags0x04
void ReadValue(const Void*& buffer, int bufferSize)Public0x04
uint8 ReadValue()Public0x00
bool ReadValueAsButton()Public0x01
object ReadValueAsObject()Public0x08
string ToString()Public+1 flags0x08

Used by 23

types with a member, parameter or interface of this type