Zdexby TheHolyOneZ
49,743 classes
Class

ConstantForce2D

: PhysicsUpdateBehaviour2D : Behaviour : Component : Object : Object
UnityEngine.ConstantForce2D, UnityEngine.Physics2DModule 0x0018 (24 B) inherited 0x0018 UnityEngine.Physics2DModule.dll
0x00x0018

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 13

SignatureFlagsNativeParams
Vector2 get_force()Public+1 flags—0x08
void set_force(const Vector2& value)Public+1 flags—0x08
Vector2 get_relativeForce()Public+1 flags—0x08
void set_relativeForce(const Vector2& value)Public+1 flags—0x08
float get_torque()Public+1 flags—0x04
void set_torque(float value)Public+1 flags—0x04
void .ctor()Public+1 flags—0x00
void get_force_Injected(long _unity_self, ref Vector2& ret)PrivateStatic—0x08
void set_force_Injected(long _unity_self, ref Vector2& value)PrivateStatic—0x08
void get_relativeForce_Injected(long _unity_self, ref Vector2& ret)PrivateStatic—0x08
void set_relativeForce_Injected(long _unity_self, ref Vector2& value)PrivateStatic—0x08
float get_torque_Injected(long _unity_self)PrivateStatic—0x08
void set_torque_Injected(long _unity_self, float value)PrivateStatic—0x08