| RectTransform get_RectTransform() | Private+1 flags | | 0x08 |
| GradientType get_GradientType() | Public+1 flags | | 0x04 |
| void set_GradientType(const GradientType& value) | Public+1 flags | | 0x04 |
| Gradient get_Gradient() | Public+1 flags | | 0x08 |
| void set_Gradient(Gradient value) | Public+1 flags | | 0x08 |
| Color get_UpperLeft() | Public+1 flags | | 0x10 |
| void set_UpperLeft(const Color& value) | Public+1 flags | | 0x10 |
| Color get_UpperRight() | Public+1 flags | | 0x10 |
| void set_UpperRight(const Color& value) | Public+1 flags | | 0x10 |
| Color get_LowerRight() | Public+1 flags | | 0x10 |
| void set_LowerRight(const Color& value) | Public+1 flags | | 0x10 |
| Color get_LowerLeft() | Public+1 flags | | 0x10 |
| void set_LowerLeft(const Color& value) | Public+1 flags | | 0x10 |
| float get_Intensity() | Public+1 flags | | 0x04 |
| void set_Intensity(float value) | Public+1 flags | | 0x04 |
| float get_Angle() | Public+1 flags | | 0x04 |
| void set_Angle(float value) | Public+1 flags | | 0x04 |
| void ModifyMesh(VertexHelper vh) | Public+1 flags | | 0x08 |
| void SetDirty() | Private | | 0x00 |
| Vector2 RotateNormalizedPosition(const Vector2& normalizedPosition, float rotation) | PrivateStatic | | 0x08 |
| Color EvaluateCorners(const Color& ul, const Color& ur, const Color& lr, const Color& ll, const Vector2& uv) | PrivateStatic | | 0x10 |
| void .ctor() | Public+1 flags | | 0x00 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |