Zdexby TheHolyOneZ
49,743 classes
Tekly.Common.Ui.Effects.GradientEffect, Tekly.Common.Runtime 0x0088 (136 B) inherited 0x0028 Tekly.Common.Runtime.dll
0x00x0088

Members 12

OffsetSizeNameTypeFlagsDefault
0x04m_gradientTypeGradientTypePrivate—
0x10m_colorUpperLeftColorPrivate—
0x10m_colorUpperRightColorPrivate—
0x10m_colorLowerRightColorPrivate—
0x10m_colorLowerLeftColorPrivate—
0x006C0x04padding / unreflected
0x08m_gradientGradientPrivate—
0x04m_intensityfloatPrivate—
0x04m_anglefloatPrivate—
0x08m_rectTransformRectTransformPrivate—
—0x04MIN_KEY_TIMEfloatPrivateStatic+1 flags0
—0x04MAX_KEY_TIMEfloatPrivateStatic+1 flags0
0x08s_cutsHashSet<System.Single>PrivateStatic—
Inherited from BaseMeshEffect 1
OffsetSizeNameTypeFlagsDefault
0x08m_GraphicGraphicPrivate+1 flags—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 23

SignatureFlagsNativeParams
RectTransform get_RectTransform()Private+1 flags0x08
GradientType get_GradientType()Public+1 flags0x04
void set_GradientType(const GradientType& value)Public+1 flags0x04
Gradient get_Gradient()Public+1 flags0x08
void set_Gradient(Gradient value)Public+1 flags0x08
Color get_UpperLeft()Public+1 flags0x10
void set_UpperLeft(const Color& value)Public+1 flags0x10
Color get_UpperRight()Public+1 flags0x10
void set_UpperRight(const Color& value)Public+1 flags0x10
Color get_LowerRight()Public+1 flags0x10
void set_LowerRight(const Color& value)Public+1 flags0x10
Color get_LowerLeft()Public+1 flags0x10
void set_LowerLeft(const Color& value)Public+1 flags0x10
float get_Intensity()Public+1 flags0x04
void set_Intensity(float value)Public+1 flags0x04
float get_Angle()Public+1 flags0x04
void set_Angle(float value)Public+1 flags0x04
void ModifyMesh(VertexHelper vh)Public+1 flags0x08
void SetDirty()Private0x00
Vector2 RotateNormalizedPosition(const Vector2& normalizedPosition, float rotation)PrivateStatic0x08
Color EvaluateCorners(const Color& ul, const Color& ur, const Color& lr, const Color& ll, const Vector2& uv)PrivateStatic0x10
void .ctor()Public+1 flags0x00
void .cctor()PrivateStatic+1 flags0x00