| ISteamUserStats get_Internal() | Static+2 flags | | 0x08 |
| bool InitializeInterface(bool server) | 2 flags | | 0x01 |
| bool get_StatsRecieved() | PublicStatic+1 flags | | 0x01 |
| void set_StatsRecieved(bool value) | Static+2 flags | | 0x01 |
| void InstallEvents() | Static+1 flags | | 0x00 |
| void add_OnAchievementIconFetched(Action<System.String value) | Static+2 flags | | 0x08 |
| void remove_OnAchievementIconFetched(Action<System.String value) | Static+2 flags | | 0x08 |
| void add_OnUserStatsReceived(Action<Steamworks.SteamId value) | PublicStatic+1 flags | | 0x08 |
| void remove_OnUserStatsReceived(Action<Steamworks.SteamId value) | PublicStatic+1 flags | | 0x08 |
| void add_OnUserStatsStored(Action<Steamworks.Result> value) | PublicStatic+1 flags | | 0x08 |
| void remove_OnUserStatsStored(Action<Steamworks.Result> value) | PublicStatic+1 flags | | 0x08 |
| void add_OnAchievementProgress(Action<Steamworks.Data.Achievement value) | PublicStatic+1 flags | | 0x08 |
| void remove_OnAchievementProgress(Action<Steamworks.Data.Achievement value) | PublicStatic+1 flags | | 0x08 |
| void add_OnUserStatsUnloaded(Action<Steamworks.SteamId> value) | PublicStatic+1 flags | | 0x08 |
| void remove_OnUserStatsUnloaded(Action<Steamworks.SteamId> value) | PublicStatic+1 flags | | 0x08 |
| IEnumerable<Steamworks.Data.Achievement> get_Achievements() | PublicStatic+1 flags | | 0x08 |
| bool IndicateAchievementProgress(const string& achName, int curProg, int maxProg) | PublicStatic | | 0x08 |
| Task<System.Int32> PlayerCountAsync() | PublicStatic | | 0x08 |
| bool StoreStats() | PublicStatic | | 0x01 |
| bool RequestCurrentStats() | PublicStatic | | 0x01 |
| Task<Steamworks.Result> RequestGlobalStatsAsync(int days) | PublicStatic | | 0x08 |
| Task<System.Nullable<Steamworks.Data.Leaderboard>> FindOrCreateLeaderboardAsync(const string& name, const LeaderboardSort& sort, const LeaderboardDisplay& display) | PublicStatic | | 0x08 |
| Task<System.Nullable<Steamworks.Data.Leaderboard>> FindLeaderboardAsync(const string& name) | PublicStatic | | 0x08 |
| bool AddStat(const string& name, int amount) | PublicStatic | | 0x08 |
| bool AddStat(const string& name, float amount) | PublicStatic | | 0x08 |
| bool SetStat(const string& name, int value) | PublicStatic | | 0x08 |
| bool SetStat(const string& name, float value) | PublicStatic | | 0x08 |
| int GetStatInt(const string& name) | PublicStatic | | 0x08 |
| float GetStatFloat(const string& name) | PublicStatic | | 0x08 |
| bool ResetAll(bool includeAchievements) | PublicStatic | | 0x01 |
| void .ctor() | Public+1 flags | | 0x00 |