| void .ctor(bool IsGameServer) | 2 flags | | 0x01 |
| long SteamAPI_SteamUserStats_v013() | Static+2 flags | | 0x08 |
| long GetUserInterfacePointer() | Public+1 flags | | 0x08 |
| bool _GetStat(long self, const string& pchName, ref int& pData) | PrivateStatic+1 flags | | 0x08 |
| bool GetStat(const string& pchName, ref int& pData) | 1 flags | | 0x08 |
| bool _GetStat(long self, const string& pchName, ref float& pData) | PrivateStatic+1 flags | | 0x08 |
| bool GetStat(const string& pchName, ref float& pData) | 1 flags | | 0x08 |
| bool _SetStat(long self, const string& pchName, int nData) | PrivateStatic+1 flags | | 0x08 |
| bool SetStat(const string& pchName, int nData) | 1 flags | | 0x08 |
| bool _SetStat(long self, const string& pchName, float fData) | PrivateStatic+1 flags | | 0x08 |
| bool SetStat(const string& pchName, float fData) | 1 flags | | 0x08 |
| bool _UpdateAvgRateStat(long self, const string& pchName, float flCountThisSession, double dSessionLength) | PrivateStatic+1 flags | | 0x08 |
| bool UpdateAvgRateStat(const string& pchName, float flCountThisSession, double dSessionLength) | 1 flags | | 0x08 |
| bool _GetAchievement(long self, const string& pchName, ref bool& pbAchieved) | PrivateStatic+1 flags | | 0x08 |
| bool GetAchievement(const string& pchName, ref bool& pbAchieved) | 1 flags | | 0x08 |
| bool _SetAchievement(long self, const string& pchName) | PrivateStatic+1 flags | | 0x08 |
| bool SetAchievement(const string& pchName) | 1 flags | | 0x08 |
| bool _ClearAchievement(long self, const string& pchName) | PrivateStatic+1 flags | | 0x08 |
| bool ClearAchievement(const string& pchName) | 1 flags | | 0x08 |
| bool _GetAchievementAndUnlockTime(long self, const string& pchName, ref bool& pbAchieved, ref uint& punUnlockTime) | PrivateStatic+1 flags | | 0x08 |
| bool GetAchievementAndUnlockTime(const string& pchName, ref bool& pbAchieved, ref uint& punUnlockTime) | 1 flags | | 0x08 |
| bool _StoreStats(long self) | PrivateStatic+1 flags | | 0x08 |
| bool StoreStats() | 1 flags | | 0x01 |
| int _GetAchievementIcon(long self, const string& pchName) | PrivateStatic+1 flags | | 0x08 |
| int GetAchievementIcon(const string& pchName) | 1 flags | | 0x08 |
| Utf8StringPointer _GetAchievementDisplayAttribute(long self, const string& pchName, const string& pchKey) | PrivateStatic+1 flags | | 0x08 |
| string GetAchievementDisplayAttribute(const string& pchName, const string& pchKey) | 1 flags | | 0x08 |
| bool _IndicateAchievementProgress(long self, const string& pchName, uint nCurProgress, uint nMaxProgress) | PrivateStatic+1 flags | | 0x08 |
| bool IndicateAchievementProgress(const string& pchName, uint nCurProgress, uint nMaxProgress) | 1 flags | | 0x08 |
| uint _GetNumAchievements(long self) | PrivateStatic+1 flags | | 0x08 |
| uint GetNumAchievements() | 1 flags | | 0x04 |
| Utf8StringPointer _GetAchievementName(long self, uint iAchievement) | PrivateStatic+1 flags | | 0x08 |
| string GetAchievementName(uint iAchievement) | 1 flags | | 0x08 |
| SteamAPICall_t _RequestUserStats(long self, const SteamId& steamIDUser) | PrivateStatic+1 flags | | 0x08 |
| CallResult<Steamworks.Data.UserStatsReceived_t> RequestUserStats(const SteamId& steamIDUser) | 1 flags | | 0x18 |
| bool _GetUserStat(long self, const SteamId& steamIDUser, const string& pchName, ref int& pData) | PrivateStatic+1 flags | | 0x08 |
| bool GetUserStat(const SteamId& steamIDUser, const string& pchName, ref int& pData) | 1 flags | | 0x08 |
| bool _GetUserStat(long self, const SteamId& steamIDUser, const string& pchName, ref float& pData) | PrivateStatic+1 flags | | 0x08 |
| bool GetUserStat(const SteamId& steamIDUser, const string& pchName, ref float& pData) | 1 flags | | 0x08 |
| bool _GetUserAchievement(long self, const SteamId& steamIDUser, const string& pchName, ref bool& pbAchieved) | PrivateStatic+1 flags | | 0x08 |
| bool GetUserAchievement(const SteamId& steamIDUser, const string& pchName, ref bool& pbAchieved) | 1 flags | | 0x08 |
| bool _GetUserAchievementAndUnlockTime(long self, const SteamId& steamIDUser, const string& pchName, ref bool& pbAchieved, ref uint& punUnlockTime) | PrivateStatic+1 flags | | 0x08 |
| bool GetUserAchievementAndUnlockTime(const SteamId& steamIDUser, const string& pchName, ref bool& pbAchieved, ref uint& punUnlockTime) | 1 flags | | 0x08 |
| bool _ResetAllStats(long self, bool bAchievementsToo) | PrivateStatic+1 flags | | 0x08 |
| bool ResetAllStats(bool bAchievementsToo) | 1 flags | | 0x01 |
| SteamAPICall_t _FindOrCreateLeaderboard(long self, const string& pchLeaderboardName, const LeaderboardSort& eLeaderboardSortMethod, const LeaderboardDisplay& eLeaderboardDisplayType) | PrivateStatic+1 flags | | 0x08 |
| CallResult<Steamworks.Data.LeaderboardFindResult_t> FindOrCreateLeaderboard(const string& pchLeaderboardName, const LeaderboardSort& eLeaderboardSortMethod, const LeaderboardDisplay& eLeaderboardDisplayType) | 1 flags | | 0x18 |
| SteamAPICall_t _FindLeaderboard(long self, const string& pchLeaderboardName) | PrivateStatic+1 flags | | 0x08 |
| CallResult<Steamworks.Data.LeaderboardFindResult_t> FindLeaderboard(const string& pchLeaderboardName) | 1 flags | | 0x18 |
| Utf8StringPointer _GetLeaderboardName(long self, const SteamLeaderboard_t& hSteamLeaderboard) | PrivateStatic+1 flags | | 0x08 |
| string GetLeaderboardName(const SteamLeaderboard_t& hSteamLeaderboard) | 1 flags | | 0x08 |
| int _GetLeaderboardEntryCount(long self, const SteamLeaderboard_t& hSteamLeaderboard) | PrivateStatic+1 flags | | 0x08 |
| int GetLeaderboardEntryCount(const SteamLeaderboard_t& hSteamLeaderboard) | 1 flags | | 0x08 |
| LeaderboardSort _GetLeaderboardSortMethod(long self, const SteamLeaderboard_t& hSteamLeaderboard) | PrivateStatic+1 flags | | 0x08 |
| LeaderboardSort GetLeaderboardSortMethod(const SteamLeaderboard_t& hSteamLeaderboard) | 1 flags | | 0x08 |
| LeaderboardDisplay _GetLeaderboardDisplayType(long self, const SteamLeaderboard_t& hSteamLeaderboard) | PrivateStatic+1 flags | | 0x08 |
| LeaderboardDisplay GetLeaderboardDisplayType(const SteamLeaderboard_t& hSteamLeaderboard) | 1 flags | | 0x08 |
| SteamAPICall_t _DownloadLeaderboardEntries(long self, const SteamLeaderboard_t& hSteamLeaderboard, const LeaderboardDataRequest& eLeaderboardDataRequest, int nRangeStart, int nRangeEnd) | PrivateStatic+1 flags | | 0x08 |
| CallResult<Steamworks.Data.LeaderboardScoresDownloaded_t> DownloadLeaderboardEntries(const SteamLeaderboard_t& hSteamLeaderboard, const LeaderboardDataRequest& eLeaderboardDataRequest, int nRangeStart, int nRangeEnd) | 1 flags | | 0x18 |
| SteamAPICall_t _DownloadLeaderboardEntriesForUsers(long self, const SteamLeaderboard_t& hSteamLeaderboard, const SteamId[]& prgUsers, int cUsers) | PrivateStatic+1 flags | | 0x08 |
| CallResult<Steamworks.Data.LeaderboardScoresDownloaded_t> DownloadLeaderboardEntriesForUsers(const SteamLeaderboard_t& hSteamLeaderboard, const SteamId[]& prgUsers, int cUsers) | 1 flags | | 0x18 |
| bool _GetDownloadedLeaderboardEntry(long self, const SteamLeaderboardEntries_t& hSteamLeaderboardEntries, int index, ref LeaderboardEntry_t& pLeaderboardEntry, const int[]& pDetails, int cDetailsMax) | PrivateStatic+1 flags | | 0x20 |
| bool GetDownloadedLeaderboardEntry(const SteamLeaderboardEntries_t& hSteamLeaderboardEntries, int index, ref LeaderboardEntry_t& pLeaderboardEntry, const int[]& pDetails, int cDetailsMax) | 1 flags | | 0x20 |
| SteamAPICall_t _UploadLeaderboardScore(long self, const SteamLeaderboard_t& hSteamLeaderboard, const LeaderboardUploadScoreMethod& eLeaderboardUploadScoreMethod, int nScore, const int[]& pScoreDetails, int cScoreDetailsCount) | PrivateStatic+1 flags | | 0x08 |
| CallResult<Steamworks.Data.LeaderboardScoreUploaded_t> UploadLeaderboardScore(const SteamLeaderboard_t& hSteamLeaderboard, const LeaderboardUploadScoreMethod& eLeaderboardUploadScoreMethod, int nScore, const int[]& pScoreDetails, int cScoreDetailsCount) | 1 flags | | 0x18 |
| SteamAPICall_t _AttachLeaderboardUGC(long self, const SteamLeaderboard_t& hSteamLeaderboard, const UGCHandle_t& hUGC) | PrivateStatic+1 flags | | 0x08 |
| CallResult<Steamworks.Data.LeaderboardUGCSet_t> AttachLeaderboardUGC(const SteamLeaderboard_t& hSteamLeaderboard, const UGCHandle_t& hUGC) | 1 flags | | 0x18 |
| SteamAPICall_t _GetNumberOfCurrentPlayers(long self) | PrivateStatic+1 flags | | 0x08 |
| CallResult<Steamworks.Data.NumberOfCurrentPlayers_t> GetNumberOfCurrentPlayers() | 1 flags | | 0x18 |
| SteamAPICall_t _RequestGlobalAchievementPercentages(long self) | PrivateStatic+1 flags | | 0x08 |
| CallResult<Steamworks.Data.GlobalAchievementPercentagesReady_t> RequestGlobalAchievementPercentages() | 1 flags | | 0x18 |
| int _GetMostAchievedAchievementInfo(long self, long pchName, uint unNameBufLen, ref float& pflPercent, ref bool& pbAchieved) | PrivateStatic+1 flags | | 0x08 |
| int GetMostAchievedAchievementInfo(ref string& pchName, ref float& pflPercent, ref bool& pbAchieved) | 1 flags | | 0x08 |
| int _GetNextMostAchievedAchievementInfo(long self, int iIteratorPrevious, long pchName, uint unNameBufLen, ref float& pflPercent, ref bool& pbAchieved) | PrivateStatic+1 flags | | 0x08 |
| int GetNextMostAchievedAchievementInfo(int iIteratorPrevious, ref string& pchName, ref float& pflPercent, ref bool& pbAchieved) | 1 flags | | 0x08 |
| bool _GetAchievementAchievedPercent(long self, const string& pchName, ref float& pflPercent) | PrivateStatic+1 flags | | 0x08 |
| bool GetAchievementAchievedPercent(const string& pchName, ref float& pflPercent) | 1 flags | | 0x08 |
| SteamAPICall_t _RequestGlobalStats(long self, int nHistoryDays) | PrivateStatic+1 flags | | 0x08 |
| CallResult<Steamworks.Data.GlobalStatsReceived_t> RequestGlobalStats(int nHistoryDays) | 1 flags | | 0x18 |
| bool _GetGlobalStat(long self, const string& pchStatName, ref long& pData) | PrivateStatic+1 flags | | 0x08 |
| bool GetGlobalStat(const string& pchStatName, ref long& pData) | 1 flags | | 0x08 |
| bool _GetGlobalStat(long self, const string& pchStatName, ref double& pData) | PrivateStatic+1 flags | | 0x08 |
| bool GetGlobalStat(const string& pchStatName, ref double& pData) | 1 flags | | 0x08 |
| int _GetGlobalStatHistory(long self, const string& pchStatName, const long[]& pData, uint cubData) | PrivateStatic+1 flags | | 0x08 |
| int GetGlobalStatHistory(const string& pchStatName, const long[]& pData, uint cubData) | 1 flags | | 0x08 |
| int _GetGlobalStatHistory(long self, const string& pchStatName, const double[]& pData, uint cubData) | PrivateStatic+1 flags | | 0x08 |
| int GetGlobalStatHistory(const string& pchStatName, const double[]& pData, uint cubData) | 1 flags | | 0x08 |
| bool _GetAchievementProgressLimits(long self, const string& pchName, ref int& pnMinProgress, ref int& pnMaxProgress) | PrivateStatic+1 flags | | 0x08 |
| bool GetAchievementProgressLimits(const string& pchName, ref int& pnMinProgress, ref int& pnMaxProgress) | 1 flags | | 0x08 |
| bool _GetAchievementProgressLimits(long self, const string& pchName, ref float& pfMinProgress, ref float& pfMaxProgress) | PrivateStatic+1 flags | | 0x08 |
| bool GetAchievementProgressLimits(const string& pchName, ref float& pfMinProgress, ref float& pfMaxProgress) | 1 flags | | 0x08 |