| ISteamRemotePlay get_Internal() | Static+2 flags | | 0x08 |
| bool InitializeInterface(bool server) | 2 flags | | 0x01 |
| void InstallEvents(bool server) | 1 flags | | 0x01 |
| void add_OnSessionConnected(Action<Steamworks.Data.RemotePlaySession> value) | PublicStatic+1 flags | | 0x08 |
| void remove_OnSessionConnected(Action<Steamworks.Data.RemotePlaySession> value) | PublicStatic+1 flags | | 0x08 |
| void add_OnSessionDisconnected(Action<Steamworks.Data.RemotePlaySession> value) | PublicStatic+1 flags | | 0x08 |
| void remove_OnSessionDisconnected(Action<Steamworks.Data.RemotePlaySession> value) | PublicStatic+1 flags | | 0x08 |
| int get_SessionCount() | PublicStatic+1 flags | | 0x04 |
| RemotePlaySession GetSession(int index) | PublicStatic | | 0x04 |
| bool SendInvite(const SteamId& steamid) | PublicStatic | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |