| void .ctor(bool IsGameServer) | 2 flags | | 0x01 |
| long SteamAPI_SteamRemotePlay_v002() | Static+2 flags | | 0x08 |
| long GetUserInterfacePointer() | Public+1 flags | | 0x08 |
| uint _GetSessionCount(long self) | PrivateStatic+1 flags | | 0x08 |
| uint GetSessionCount() | 1 flags | | 0x04 |
| RemotePlaySessionID_t _GetSessionID(long self, int iSessionIndex) | PrivateStatic+1 flags | | 0x08 |
| RemotePlaySessionID_t GetSessionID(int iSessionIndex) | 1 flags | | 0x04 |
| SteamId _GetSessionSteamID(long self, const RemotePlaySessionID_t& unSessionID) | PrivateStatic+1 flags | | 0x08 |
| SteamId GetSessionSteamID(const RemotePlaySessionID_t& unSessionID) | 1 flags | | 0x08 |
| Utf8StringPointer _GetSessionClientName(long self, const RemotePlaySessionID_t& unSessionID) | PrivateStatic+1 flags | | 0x08 |
| string GetSessionClientName(const RemotePlaySessionID_t& unSessionID) | 1 flags | | 0x08 |
| SteamDeviceFormFactor _GetSessionClientFormFactor(long self, const RemotePlaySessionID_t& unSessionID) | PrivateStatic+1 flags | | 0x08 |
| SteamDeviceFormFactor GetSessionClientFormFactor(const RemotePlaySessionID_t& unSessionID) | 1 flags | | 0x04 |
| bool _BGetSessionClientResolution(long self, const RemotePlaySessionID_t& unSessionID, ref int& pnResolutionX, ref int& pnResolutionY) | PrivateStatic+1 flags | | 0x08 |
| bool BGetSessionClientResolution(const RemotePlaySessionID_t& unSessionID, ref int& pnResolutionX, ref int& pnResolutionY) | 1 flags | | 0x04 |
| bool _BStartRemotePlayTogether(long self, bool bShowOverlay) | PrivateStatic+1 flags | | 0x08 |
| bool BStartRemotePlayTogether(bool bShowOverlay) | 1 flags | | 0x01 |
| bool _BSendRemotePlayTogetherInvite(long self, const SteamId& steamIDFriend) | PrivateStatic+1 flags | | 0x08 |
| bool BSendRemotePlayTogetherInvite(const SteamId& steamIDFriend) | 1 flags | | 0x08 |