| ISteamNetworking get_Internal() | Static+2 flags | | 0x08 |
| bool InitializeInterface(bool server) | 2 flags | | 0x01 |
| void InstallEvents(bool server) | Static+1 flags | | 0x01 |
| bool AcceptP2PSessionWithUser(const SteamId& user) | PublicStatic | | 0x08 |
| bool AllowP2PPacketRelay(bool allow) | PublicStatic | | 0x01 |
| bool CloseP2PSessionWithUser(const SteamId& user) | PublicStatic | | 0x08 |
| bool IsP2PPacketAvailable(int channel) | PublicStatic | | 0x04 |
| bool IsP2PPacketAvailable(ref uint& msgSize, int channel) | PublicStatic | | 0x04 |
| Nullable<Steamworks.Data.P2Packet> ReadP2PPacket(int channel) | PublicStatic | | 0x18 |
| bool ReadP2PPacket(const byte[]& buffer, ref uint& size, ref SteamId& steamid, int channel) | PublicStatic | | 0x08 |
| bool ReadP2PPacket(const Byte*& buffer, uint cbuf, ref uint& size, ref SteamId& steamid, int channel) | PublicStatic | | 0x08 |
| bool SendP2PPacket(const SteamId& steamid, const byte[]& data, int length, int nChannel, const P2PSend& sendType) | PublicStatic | | 0x08 |
| bool SendP2PPacket(const SteamId& steamid, const Byte*& data, uint length, int nChannel, const P2PSend& sendType) | PublicStatic | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |