Zdexby TheHolyOneZ
49,743 classes
Class

ISteamTimeline

: SteamInterface : Object
Steamworks.ISteamTimeline, Facepunch.Steamworks.Win64 0x0038 (56 B) inherited 0x0038 Facepunch.Steamworks.Win64.dll
0x00x0038

Members 1

OffsetSizeNameTypeFlagsDefault
—0x08VersionstringPublicStatic+1 flags2006077470112
Inherited from SteamInterface 5
OffsetSizeNameTypeFlagsDefault
0x08SelflongPublic—
0x08SelfGloballongPublic—
0x08SelfServerlongPublic—
0x08SelfClientlongPublic—
0x01<IsServer>k__BackingFieldboolPrivate—

Functions 39

SignatureFlagsNativeParams
void .ctor(bool IsGameServer)2 flags0x01
long SteamAPI_SteamTimeline_v004()Static+2 flags0x08
long GetUserInterfacePointer()Public+1 flags0x08
void _SetTimelineTooltip(long self, const string& pchDescription, float flTimeDelta)PrivateStatic+1 flags0x08
void SetTimelineTooltip(const string& pchDescription, float flTimeDelta)1 flags0x08
void _ClearTimelineTooltip(long self, float flTimeDelta)PrivateStatic+1 flags0x08
void ClearTimelineTooltip(float flTimeDelta)1 flags0x04
void _SetTimelineGameMode(long self, const TimelineGameMode& eMode)PrivateStatic+1 flags0x08
void SetTimelineGameMode(const TimelineGameMode& eMode)1 flags0x04
TimelineEventHandle _AddInstantaneousTimelineEvent(long self, const string& pchTitle, const string& pchDescription, const string& pchIcon, uint unIconPriority, float flStartOffsetSeconds, const TimelineEventClipPriority& ePossibleClip)PrivateStatic+1 flags0x08
TimelineEventHandle AddInstantaneousTimelineEvent(const string& pchTitle, const string& pchDescription, const string& pchIcon, uint unIconPriority, float flStartOffsetSeconds, const TimelineEventClipPriority& ePossibleClip)1 flags0x08
TimelineEventHandle _AddRangeTimelineEvent(long self, const string& pchTitle, const string& pchDescription, const string& pchIcon, uint unIconPriority, float flStartOffsetSeconds, float flDuration, const TimelineEventClipPriority& ePossibleClip)PrivateStatic+1 flags0x08
TimelineEventHandle AddRangeTimelineEvent(const string& pchTitle, const string& pchDescription, const string& pchIcon, uint unIconPriority, float flStartOffsetSeconds, float flDuration, const TimelineEventClipPriority& ePossibleClip)1 flags0x08
TimelineEventHandle _StartRangeTimelineEvent(long self, const string& pchTitle, const string& pchDescription, const string& pchIcon, uint unPriority, float flStartOffsetSeconds, const TimelineEventClipPriority& ePossibleClip)PrivateStatic+1 flags0x08
TimelineEventHandle StartRangeTimelineEvent(const string& pchTitle, const string& pchDescription, const string& pchIcon, uint unPriority, float flStartOffsetSeconds, const TimelineEventClipPriority& ePossibleClip)1 flags0x08
void _UpdateRangeTimelineEvent(long self, const TimelineEventHandle& ulEvent, const string& pchTitle, const string& pchDescription, const string& pchIcon, uint unPriority, const TimelineEventClipPriority& ePossibleClip)PrivateStatic+1 flags0x08
void UpdateRangeTimelineEvent(const TimelineEventHandle& ulEvent, const string& pchTitle, const string& pchDescription, const string& pchIcon, uint unPriority, const TimelineEventClipPriority& ePossibleClip)1 flags0x08
void _EndRangeTimelineEvent(long self, const TimelineEventHandle& ulEvent, float flEndOffsetSeconds)PrivateStatic+1 flags0x08
void EndRangeTimelineEvent(const TimelineEventHandle& ulEvent, float flEndOffsetSeconds)1 flags0x08
void _RemoveTimelineEvent(long self, const TimelineEventHandle& ulEvent)PrivateStatic+1 flags0x08
void RemoveTimelineEvent(const TimelineEventHandle& ulEvent)1 flags0x08
SteamAPICall_t _DoesEventRecordingExist(long self, const TimelineEventHandle& ulEvent)PrivateStatic+1 flags0x08
CallResult<Steamworks.Data.SteamTimelineEventRecordingExists_t> DoesEventRecordingExist(const TimelineEventHandle& ulEvent)1 flags0x18
void _StartGamePhase(long self)PrivateStatic+1 flags0x08
void StartGamePhase()1 flags0x00
void _EndGamePhase(long self)PrivateStatic+1 flags0x08
void EndGamePhase()1 flags0x00
void _SetGamePhaseID(long self, const string& pchPhaseID)PrivateStatic+1 flags0x08
void SetGamePhaseID(const string& pchPhaseID)1 flags0x08
SteamAPICall_t _DoesGamePhaseRecordingExist(long self, const string& pchPhaseID)PrivateStatic+1 flags0x08
CallResult<Steamworks.Data.SteamTimelineGamePhaseRecordingExists_t> DoesGamePhaseRecordingExist(const string& pchPhaseID)1 flags0x18
void _AddGamePhaseTag(long self, const string& pchTagName, const string& pchTagIcon, const string& pchTagGroup, uint unPriority)PrivateStatic+1 flags0x08
void AddGamePhaseTag(const string& pchTagName, const string& pchTagIcon, const string& pchTagGroup, uint unPriority)1 flags0x08
void _SetGamePhaseAttribute(long self, const string& pchAttributeGroup, const string& pchAttributeValue, uint unPriority)PrivateStatic+1 flags0x08
void SetGamePhaseAttribute(const string& pchAttributeGroup, const string& pchAttributeValue, uint unPriority)1 flags0x08
void _OpenOverlayToGamePhase(long self, const string& pchPhaseID)PrivateStatic+1 flags0x08
void OpenOverlayToGamePhase(const string& pchPhaseID)1 flags0x08
void _OpenOverlayToTimelineEvent(long self, const TimelineEventHandle& ulEvent)PrivateStatic+1 flags0x08
void OpenOverlayToTimelineEvent(const TimelineEventHandle& ulEvent)1 flags0x08

Used by 1

types with a member, parameter or interface of this type