| void .ctor(bool IsGameServer) | 2 flags | | 0x01 |
| long SteamAPI_SteamGameServerStats_v001() | Static+2 flags | | 0x08 |
| long GetServerInterfacePointer() | Public+1 flags | | 0x08 |
| SteamAPICall_t _RequestUserStats(long self, const SteamId& steamIDUser) | PrivateStatic+1 flags | | 0x08 |
| CallResult<Steamworks.Data.GSStatsReceived_t> RequestUserStats(const SteamId& steamIDUser) | 1 flags | | 0x18 |
| bool _GetUserStat(long self, const SteamId& steamIDUser, const string& pchName, ref int& pData) | PrivateStatic+1 flags | | 0x08 |
| bool GetUserStat(const SteamId& steamIDUser, const string& pchName, ref int& pData) | 1 flags | | 0x08 |
| bool _GetUserStat(long self, const SteamId& steamIDUser, const string& pchName, ref float& pData) | PrivateStatic+1 flags | | 0x08 |
| bool GetUserStat(const SteamId& steamIDUser, const string& pchName, ref float& pData) | 1 flags | | 0x08 |
| bool _GetUserAchievement(long self, const SteamId& steamIDUser, const string& pchName, ref bool& pbAchieved) | PrivateStatic+1 flags | | 0x08 |
| bool GetUserAchievement(const SteamId& steamIDUser, const string& pchName, ref bool& pbAchieved) | 1 flags | | 0x08 |
| bool _SetUserStat(long self, const SteamId& steamIDUser, const string& pchName, int nData) | PrivateStatic+1 flags | | 0x08 |
| bool SetUserStat(const SteamId& steamIDUser, const string& pchName, int nData) | 1 flags | | 0x08 |
| bool _SetUserStat(long self, const SteamId& steamIDUser, const string& pchName, float fData) | PrivateStatic+1 flags | | 0x08 |
| bool SetUserStat(const SteamId& steamIDUser, const string& pchName, float fData) | 1 flags | | 0x08 |
| bool _UpdateUserAvgRateStat(long self, const SteamId& steamIDUser, const string& pchName, float flCountThisSession, double dSessionLength) | PrivateStatic+1 flags | | 0x08 |
| bool UpdateUserAvgRateStat(const SteamId& steamIDUser, const string& pchName, float flCountThisSession, double dSessionLength) | 1 flags | | 0x08 |
| bool _SetUserAchievement(long self, const SteamId& steamIDUser, const string& pchName) | PrivateStatic+1 flags | | 0x08 |
| bool SetUserAchievement(const SteamId& steamIDUser, const string& pchName) | 1 flags | | 0x08 |
| bool _ClearUserAchievement(long self, const SteamId& steamIDUser, const string& pchName) | PrivateStatic+1 flags | | 0x08 |
| bool ClearUserAchievement(const SteamId& steamIDUser, const string& pchName) | 1 flags | | 0x08 |
| SteamAPICall_t _StoreUserStats(long self, const SteamId& steamIDUser) | PrivateStatic+1 flags | | 0x08 |
| CallResult<Steamworks.Data.GSStatsStored_t> StoreUserStats(const SteamId& steamIDUser) | 1 flags | | 0x18 |