Zdexby TheHolyOneZ
49,743 classes
Class

ISteamGameServer

: SteamInterface : Object
Steamworks.ISteamGameServer, Facepunch.Steamworks.Win64 0x0038 (56 B) inherited 0x0038 Facepunch.Steamworks.Win64.dll
0x00x0038

Members 1

OffsetSizeNameTypeFlagsDefault
—0x08VersionstringPublicStatic+1 flags2006075108928
Inherited from SteamInterface 5
OffsetSizeNameTypeFlagsDefault
0x08SelflongPublic—
0x08SelfGloballongPublic—
0x08SelfServerlongPublic—
0x08SelfClientlongPublic—
0x01<IsServer>k__BackingFieldboolPrivate—

Functions 85

SignatureFlagsNativeParams
void .ctor(bool IsGameServer)2 flags0x01
long SteamAPI_SteamGameServer_v015()Static+2 flags0x08
long GetServerInterfacePointer()Public+1 flags0x08
void _SetProduct(long self, const string& pszProduct)PrivateStatic+1 flags0x08
void SetProduct(const string& pszProduct)1 flags0x08
void _SetGameDescription(long self, const string& pszGameDescription)PrivateStatic+1 flags0x08
void SetGameDescription(const string& pszGameDescription)1 flags0x08
void _SetModDir(long self, const string& pszModDir)PrivateStatic+1 flags0x08
void SetModDir(const string& pszModDir)1 flags0x08
void _SetDedicatedServer(long self, bool bDedicated)PrivateStatic+1 flags0x08
void SetDedicatedServer(bool bDedicated)1 flags0x01
void _LogOn(long self, const string& pszToken)PrivateStatic+1 flags0x08
void LogOn(const string& pszToken)1 flags0x08
void _LogOnAnonymous(long self)PrivateStatic+1 flags0x08
void LogOnAnonymous()1 flags0x00
void _LogOff(long self)PrivateStatic+1 flags0x08
void LogOff()1 flags0x00
bool _BLoggedOn(long self)PrivateStatic+1 flags0x08
bool BLoggedOn()1 flags0x01
bool _BSecure(long self)PrivateStatic+1 flags0x08
bool BSecure()1 flags0x01
SteamId _GetSteamID(long self)PrivateStatic+1 flags0x08
SteamId GetSteamID()1 flags0x08
bool _WasRestartRequested(long self)PrivateStatic+1 flags0x08
bool WasRestartRequested()1 flags0x01
void _SetMaxPlayerCount(long self, int cPlayersMax)PrivateStatic+1 flags0x08
void SetMaxPlayerCount(int cPlayersMax)1 flags0x04
void _SetBotPlayerCount(long self, int cBotplayers)PrivateStatic+1 flags0x08
void SetBotPlayerCount(int cBotplayers)1 flags0x04
void _SetServerName(long self, const string& pszServerName)PrivateStatic+1 flags0x08
void SetServerName(const string& pszServerName)1 flags0x08
void _SetMapName(long self, const string& pszMapName)PrivateStatic+1 flags0x08
void SetMapName(const string& pszMapName)1 flags0x08
void _SetPasswordProtected(long self, bool bPasswordProtected)PrivateStatic+1 flags0x08
void SetPasswordProtected(bool bPasswordProtected)1 flags0x01
void _SetSpectatorPort(long self, ushort unSpectatorPort)PrivateStatic+1 flags0x08
void SetSpectatorPort(ushort unSpectatorPort)1 flags0x02
void _SetSpectatorServerName(long self, const string& pszSpectatorServerName)PrivateStatic+1 flags0x08
void SetSpectatorServerName(const string& pszSpectatorServerName)1 flags0x08
void _ClearAllKeyValues(long self)PrivateStatic+1 flags0x08
void ClearAllKeyValues()1 flags0x00
void _SetKeyValue(long self, const string& pKey, const string& pValue)PrivateStatic+1 flags0x08
void SetKeyValue(const string& pKey, const string& pValue)1 flags0x08
void _SetGameTags(long self, const string& pchGameTags)PrivateStatic+1 flags0x08
void SetGameTags(const string& pchGameTags)1 flags0x08
void _SetGameData(long self, const string& pchGameData)PrivateStatic+1 flags0x08
void SetGameData(const string& pchGameData)1 flags0x08
void _SetRegion(long self, const string& pszRegion)PrivateStatic+1 flags0x08
void SetRegion(const string& pszRegion)1 flags0x08
void _SetAdvertiseServerActive(long self, bool bActive)PrivateStatic+1 flags0x08
void SetAdvertiseServerActive(bool bActive)1 flags0x01
HAuthTicket _GetAuthSessionTicket(long self, long pTicket, int cbMaxTicket, ref uint& pcbTicket, ref NetIdentity& pSnid)PrivateStatic+1 flags0x88
HAuthTicket GetAuthSessionTicket(long pTicket, int cbMaxTicket, ref uint& pcbTicket, ref NetIdentity& pSnid)1 flags0x88
BeginAuthResult _BeginAuthSession(long self, long pAuthTicket, int cbAuthTicket, const SteamId& steamID)PrivateStatic+1 flags0x08
BeginAuthResult BeginAuthSession(long pAuthTicket, int cbAuthTicket, const SteamId& steamID)1 flags0x08
void _EndAuthSession(long self, const SteamId& steamID)PrivateStatic+1 flags0x08
void EndAuthSession(const SteamId& steamID)1 flags0x08
void _CancelAuthTicket(long self, const HAuthTicket& hAuthTicket)PrivateStatic+1 flags0x08
void CancelAuthTicket(const HAuthTicket& hAuthTicket)1 flags0x04
UserHasLicenseForAppResult _UserHasLicenseForApp(long self, const SteamId& steamID, const AppId& appID)PrivateStatic+1 flags0x08
UserHasLicenseForAppResult UserHasLicenseForApp(const SteamId& steamID, const AppId& appID)1 flags0x08
bool _RequestUserGroupStatus(long self, const SteamId& steamIDUser, const SteamId& steamIDGroup)PrivateStatic+1 flags0x08
bool RequestUserGroupStatus(const SteamId& steamIDUser, const SteamId& steamIDGroup)1 flags0x08
void _GetGameplayStats(long self)PrivateStatic+1 flags0x08
void GetGameplayStats()1 flags0x00
SteamAPICall_t _GetServerReputation(long self)PrivateStatic+1 flags0x08
CallResult<Steamworks.Data.GSReputation_t> GetServerReputation()1 flags0x18
SteamIPAddress _GetPublicIP(long self)PrivateStatic+1 flags0x14
SteamIPAddress GetPublicIP()1 flags0x14
bool _HandleIncomingPacket(long self, long pData, int cbData, uint srcIP, ushort srcPort)PrivateStatic+1 flags0x08
bool HandleIncomingPacket(long pData, int cbData, uint srcIP, ushort srcPort)1 flags0x08
int _GetNextOutgoingPacket(long self, long pOut, int cbMaxOut, ref uint& pNetAdr, ref ushort& pPort)PrivateStatic+1 flags0x08
int GetNextOutgoingPacket(long pOut, int cbMaxOut, ref uint& pNetAdr, ref ushort& pPort)1 flags0x08
SteamAPICall_t _AssociateWithClan(long self, const SteamId& steamIDClan)PrivateStatic+1 flags0x08
CallResult<Steamworks.Data.AssociateWithClanResult_t> AssociateWithClan(const SteamId& steamIDClan)1 flags0x18
SteamAPICall_t _ComputeNewPlayerCompatibility(long self, const SteamId& steamIDNewPlayer)PrivateStatic+1 flags0x08
CallResult<Steamworks.Data.ComputeNewPlayerCompatibilityResult_t> ComputeNewPlayerCompatibility(const SteamId& steamIDNewPlayer)1 flags0x18
bool _SendUserConnectAndAuthenticate_DEPRECATED(long self, uint unIPClient, long pvAuthBlob, uint cubAuthBlobSize, ref SteamId& pSteamIDUser)PrivateStatic+1 flags0x08
bool SendUserConnectAndAuthenticate_DEPRECATED(uint unIPClient, long pvAuthBlob, uint cubAuthBlobSize, ref SteamId& pSteamIDUser)1 flags0x08
SteamId _CreateUnauthenticatedUserConnection(long self)PrivateStatic+1 flags0x08
SteamId CreateUnauthenticatedUserConnection()1 flags0x08
void _SendUserDisconnect_DEPRECATED(long self, const SteamId& steamIDUser)PrivateStatic+1 flags0x08
void SendUserDisconnect_DEPRECATED(const SteamId& steamIDUser)1 flags0x08
bool _BUpdateUserData(long self, const SteamId& steamIDUser, const string& pchPlayerName, uint uScore)PrivateStatic+1 flags0x08
bool BUpdateUserData(const SteamId& steamIDUser, const string& pchPlayerName, uint uScore)1 flags0x08

Used by 1

types with a member, parameter or interface of this type