Zdexby TheHolyOneZ
9,523 structs
Struct

GameId

: ValueType : Object
Steamworks.Data.GameId, Facepunch.Steamworks.Win64 0x0008 (8 B) Facepunch.Steamworks.Win64.dll
implements IEquatable`1
0x00x0008

Members 1

OffsetSizeNameTypeFlags
0x08ValueulongPublic

Functions 13

SignatureFlagsNativeParams
GameIdType get_Type()Public+1 flags0x01
void set_Type(const GameIdType& value)Public+1 flags0x01
uint get_AppId()Public+1 flags0x04
void set_AppId(uint value)Public+1 flags0x04
uint get_ModId()Public+1 flags0x04
void set_ModId(uint value)Public+1 flags0x04
GameId op_Implicit(ulong value)PublicStatic+1 flags0x08
ulong op_Implicit(const GameId& value)PublicStatic+1 flags0x08
bool Equals(const GameId& other)PublicFinal+2 flags0x08
bool Equals(object obj)Public+1 flags0x08
int GetHashCode()Public+1 flags0x04
bool op_Equality(const GameId& left, const GameId& right)PublicStatic+1 flags0x08
bool op_Inequality(const GameId& left, const GameId& right)PublicStatic+1 flags0x08

Used by 5

types with a member, parameter or interface of this type