Zdexby TheHolyOneZ
9,523 structs
Struct

Controller

: ValueType : Object
Steamworks.Controller, Facepunch.Steamworks.Win64 0x0008 (8 B) Facepunch.Steamworks.Win64.dll
0x00x0008

Members 1

OffsetSizeNameTypeFlags
0x08HandleInputHandle_t1 flags

Functions 15

SignatureFlagsNativeParams
void .ctor(const InputHandle_t& inputHandle_t)2 flags0x08
ulong get_Id()Public+1 flags0x08
InputType get_InputType()Public+1 flags0x04
void set_ActionSet(const string& value)Public+1 flags0x08
void DeactivateLayer(const string& layer)Public0x08
void ActivateLayer(const string& layer)Public0x08
void ClearLayers()Public0x00
DigitalState GetDigitalState(const string& actionName)Public0x08
AnalogState GetAnalogState(const string& actionName)Public0x0D
string ToString()Public+1 flags0x08
bool op_Equality(const Controller& a, const Controller& b)PublicStatic+1 flags0x08
bool op_Inequality(const Controller& a, const Controller& b)PublicStatic+1 flags0x08
bool Equals(object p)Public+1 flags0x08
int GetHashCode()Public+1 flags0x04
bool Equals(const Controller& p)Public0x08

Used by 3

types with a member, parameter or interface of this type