| IConnectionManager get_Interface() | Public+1 flags | | 0x08 |
| void set_Interface(IConnectionManager value) | Public+1 flags | | 0x08 |
| ConnectionInfo get_ConnectionInfo() | Public+1 flags | | 0x2B8 |
| void set_ConnectionInfo(const ConnectionInfo& value) | 2 flags | | 0x2B8 |
| string get_ConnectionName() | Public+1 flags | | 0x08 |
| void set_ConnectionName(const string& value) | Public+1 flags | | 0x08 |
| long get_UserData() | Public+1 flags | | 0x08 |
| void set_UserData(long value) | Public+1 flags | | 0x08 |
| void Close(bool linger, int reasonCode, const string& debugString) | Public | | 0x08 |
| string ToString() | Public+1 flags | | 0x08 |
| void OnConnectionChanged(const ConnectionInfo& info) | Public+2 flags | | 0x2B8 |
| void OnConnecting(const ConnectionInfo& info) | Public+2 flags | | 0x2B8 |
| void OnConnected(const ConnectionInfo& info) | Public+2 flags | | 0x2B8 |
| void OnDisconnected(const ConnectionInfo& info) | Public+2 flags | | 0x2B8 |
| int Receive(int bufferSize, bool receiveToEnd) | Public | | 0x04 |
| void SendMessages(const Connection[]& connections, int connectionCount, long ptr, int size, const SendType& sendType, const Result[]& results) | Public | | 0x08 |
| void SendMessages(const Connection[]& connections, int connectionCount, const byte[]& data, const SendType& sendType, const Result[]& results) | Public | | 0x08 |
| void SendMessages(const Connection[]& connections, int connectionCount, const byte[]& data, int offset, int length, const SendType& sendType, const Result[]& results) | Public | | 0x08 |
| void SendMessages(const Connection[]& connections, int connectionCount, const string& str, const SendType& sendType, const Result[]& results) | Public | | 0x08 |
| void ReceiveMessage(ref NetMsg*& msg) | 1 flags | | 0x00 |
| void OnMessage(long data, int size, long messageNum, long recvTime, int channel) | Public+2 flags | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |