implements IBoneTimeline
0x00x0028
Members 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| — | 0x04 | ENTRIES | int | PublicStatic+1 flags | 2 |
| — | 0x04 | INHERIT | int | PublicStatic+1 flags | 1 |
| 0x04 | boneIndex | int | Private+1 flags | — | |
| 0x0024 | 0x04 | unreflected bytes to end of InheritTimeline | |||
Inherited from Timeline 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | propertyIds | string[] | Private+1 flags | — | |
| 0x08 | frames | float[] | 2 flags | — |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor(int frameCount, int boneIndex) | Public+1 flags | — | 0x04 |
| int get_BoneIndex() | PublicFinal+3 flags | — | 0x04 |
| int get_FrameEntries() | Public+2 flags | — | 0x04 |
| void SetFrame(int frame, float time, const Inherit& inherit) | Public | — | 0x04 |
| void Apply(Skeleton skeleton, float lastTime, float time, ExposedList<Spine.Event> firedEvents, float alpha, const MixBlend& blend, const MixDirection& direction) | Public+1 flags | — | 0x08 |