implements ISlotTimeline
0x00x0030
Members 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | slotIndex | int | Private+1 flags | — | |
| 0x0024 | 0x04 | padding / unreflected | |||
| 0x08 | attachmentNames | string[] | Private+1 flags | — | |
Inherited from Timeline 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | propertyIds | string[] | Private+1 flags | — | |
| 0x08 | frames | float[] | 2 flags | — |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor(int frameCount, int slotIndex) | Public+1 flags | — | 0x04 |
| int get_SlotIndex() | PublicFinal+3 flags | — | 0x04 |
| string[] get_AttachmentNames() | Public+1 flags | — | 0x08 |
| void SetFrame(int frame, float time, const string& attachmentName) | Public | — | 0x08 |
| void Apply(Skeleton skeleton, float lastTime, float time, ExposedList<Spine.Event> firedEvents, float alpha, const MixBlend& blend, const MixDirection& direction) | Public+1 flags | — | 0x08 |
| void SetAttachment(Skeleton skeleton, Slot slot, const string& attachmentName) | Private | — | 0x08 |