Zdexby TheHolyOneZ
49,743 classes
Class

IUserService

Reloaded.Services.IUserService, Assembly-CSharp Assembly-CSharp.dll

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 127

SignatureFlagsNativeParams
void add_UsersReady(Action value)Public+4 flags0x08
void remove_UsersReady(Action value)Public+4 flags0x08
void add_ActiveProfileChanged(Action<System.Int32> value)Public+4 flags0x08
void remove_ActiveProfileChanged(Action<System.Int32> value)Public+4 flags0x08
void add_UserProfileDeleted(Action<System.Int32 value)Public+4 flags0x08
void remove_UserProfileDeleted(Action<System.Int32 value)Public+4 flags0x08
void add_UserProfileAdded(Action<System.Int32 value)Public+4 flags0x08
void remove_UserProfileAdded(Action<System.Int32 value)Public+4 flags0x08
void add_UserProfileNameChanged(Action<System.Int32> value)Public+4 flags0x08
void remove_UserProfileNameChanged(Action<System.Int32> value)Public+4 flags0x08
void add_UserLevelChanged(Action<System.Int32> value)Public+4 flags0x08
void remove_UserLevelChanged(Action<System.Int32> value)Public+4 flags0x08
void add_UserCloudyDayLevelChanged(Action<System.Int32> value)Public+4 flags0x08
void remove_UserCloudyDayLevelChanged(Action<System.Int32> value)Public+4 flags0x08
void add_UserCoopLevelChanged(Action<System.Int32> value)Public+4 flags0x08
void remove_UserCoopLevelChanged(Action<System.Int32> value)Public+4 flags0x08
void add_UserRipModeChanged(Action<System.Boolean> value)Public+4 flags0x08
void remove_UserRipModeChanged(Action<System.Boolean> value)Public+4 flags0x08
void add_UserModeChanged(Action value)Public+4 flags0x08
void remove_UserModeChanged(Action value)Public+4 flags0x08
void add_UserFinishedAdventureChanged(Action<System.Int32> value)Public+4 flags0x08
void remove_UserFinishedAdventureChanged(Action<System.Int32> value)Public+4 flags0x08
void add_UserCoinsChanged(Action<System.Int32> value)Public+4 flags0x08
void remove_UserCoinsChanged(Action<System.Int32> value)Public+4 flags0x08
void add_UserMinigameFirstCompleted(Action<System.Int32> value)Public+4 flags0x08
void remove_UserMinigameFirstCompleted(Action<System.Int32> value)Public+4 flags0x08
void add_UserChallengeRecordChanged(Action<System.Int32> value)Public+4 flags0x08
void remove_UserChallengeRecordChanged(Action<System.Int32> value)Public+4 flags0x08
IReadOnlyList<Reloaded.Services.UserProfile> get_UserProfiles()Public+4 flags0x08
UserProfile get_ActiveUserProfile()Public+4 flags0x08
int get_ActiveUserIndex()Public+4 flags0x04
int get_NumUserProfiles()Public+4 flags0x04
bool get_IsReady()Public+4 flags0x01
bool get_ErrorLoading()Public+4 flags0x01
bool get_HasPendingSave()Public+4 flags0x01
List<System.Int32> get_PendingAchievements()Public+4 flags0x08
void set_PendingAchievements(List<System.Int32> value)Public+4 flags0x08
bool HasUserWithGuid(const string& guid)Public+3 flags0x08
bool IsCompleted(LevelEntryData levelEntryData)Public+3 flags0x08
void SetCloudyDayLevelCompleted(int index)Public+3 flags0x04
void SetCoopLevelCompleted(int index)Public+3 flags0x04
bool IsLocked(AlmanacEntryData almanacEntryData)Public+3 flags0x08
bool IsLocked(LevelEntryData levelEntryData, bool isRipMode)Public+3 flags—0x08
bool IsLocked(const SeedType& seedType)Public+3 flags0x04
bool IsUnlocked(const ZombieType& theZombieType)Public+3 flags0x04
bool IsLocked(const ZombieType& zombieType)Public+3 flags0x04
bool IsLocked(const ReloadedObjectType& objectType)Public+3 flags0x04
bool IsMinigameModeAvailable()Public+3 flags0x01
bool IsPuzzleModeAvailable()Public+3 flags0x01
bool IsSurvivalModeAvailable()Public+3 flags0x01
bool IsCoopModeAvailable()Public+3 flags0x01
bool IsAlmanacAvailable()Public+3 flags0x01
bool IsStoreAvailable()Public+3 flags0x01
bool IsZenGardenAvailable()Public+3 flags0x01
bool IsCloudyDayAvailable()Public+3 flags0x01
bool IsLimboContentAvailable()Public+3 flags0x01
bool SetActiveProfile(int index)Public+3 flags0x04
void ClearLoadingError()Public+3 flags0x00
bool CanSpawnYetis()Public+3 flags0x01
void SetDefeatedZombie(const ZombieType& theZombieType)Public+3 flags0x04
bool DefeatedZombie(const ZombieType& theZombieType)Public+3 flags0x04
bool HasSeedType(const SeedType& seedType)Public+3 flags0x04
int GetSeedsAvailable()Public+3 flags0x04
bool HasZombieDefinition(ZombieDefinition zombieDefinition)Public+3 flags0x08
bool HasFinishedAdventure()Public+3 flags0x01
bool HasFinishedAdventureTwice()Public+3 flags0x01
bool HasFinishedRIP()Public+3 flags0x01
bool HasBeatenChallenge(const GameMode& theGameMode)Public+3 flags0x04
void AddCoins(int theAmount)Public+3 flags0x04
bool SaveDetails()Public+3 flags0x01
int GetLevel()Public+3 flags0x04
int GetCloudyDayLevel()Public+3 flags0x04
void SetLevel(int theLevel)Public+3 flags0x04
int GetRipLevel()Public+3 flags0x04
void SetRipLevel(int theLevel)Public+3 flags0x04
void SetFinishedAdventure(int finishedAdventure)Public+3 flags0x04
void SetFinishedRIP(int finishedRIP)Public+3 flags0x04
bool GetRipMode()Public+3 flags0x01
void SetRipMode(bool theRipMode)Public+3 flags0x01
bool GetPreOrderContent()Public+3 flags0x01
void SetPreOrderContent(bool active)Public+3 flags0x01
bool GetPlatformContent()Public+3 flags0x01
void SetPlatformContent(bool active)Public+3 flags0x01
bool GetRetroContent()Public+3 flags0x01
void SetRetroContent(bool active)Public+3 flags0x01
bool GetDanceMode()Public+3 flags0x01
bool GetDanceModeAvailable()Public+3 flags0x01
void SetDanceMode(bool active)Public+3 flags0x01
bool GetMustacheMode()Public+3 flags0x01
bool GetMustacheModeAvailable()Public+3 flags0x01
void SetMustacheMode(bool active)Public+3 flags0x01
bool GetFutureMode()Public+3 flags0x01
bool GetFutureModeAvailable()Public+3 flags0x01
void SetFutureMode(bool active)Public+3 flags0x01
bool GetTrickedOutMode()Public+3 flags0x01
bool GetTrickedOutModeAvailable()Public+3 flags0x01
void SetTrickedOutMode(bool active)Public+3 flags0x01
bool GetDaisesMode()Public+3 flags0x01
bool GetDaisesModeAvailable()Public+3 flags0x01
void SetDaisesMode(bool active)Public+3 flags0x01
bool GetPinataMode()Public+3 flags0x01
bool GetPinataModeAvailable()Public+3 flags0x01
void SetPinataMode(bool active)Public+3 flags0x01
bool GetSukhbirMode()Public+3 flags0x01
bool GetSukhbirModeAvailable()Public+3 flags0x01
void SetSukhbirMode(bool active)Public+3 flags0x01
int GetPurchases(int index)Public+3 flags0x04
int GetPurchases(const StoreItem& item)Public+3 flags0x04
void SetPurchases(int index, int amount)Public+3 flags0x04
int GetNumPottedPlants()Public+3 flags0x04
int GetCoins()Public+3 flags0x04
void SetCoins(int amount)Public+3 flags0x04
void ResetChallengeRecord(const GameMode& theGameMode)Public+3 flags0x04
void ResetAchievements()Public+3 flags0x00
string GetName()Public+3 flags0x08
void SetName(const string& name)Public+3 flags0x08
int GetID()Public+3 flags0x04
bool HasProfileNamed(const string& name)Public+3 flags0x08
bool CreateProfile(const string& name)Public+3 flags0x08
void DeleteProfile()Public+3 flags0x00
string GetPlayerNameWithGuid(const string& guid)Public+3 flags0x08
void SetRipUsedLawnMower(bool useIt)Public+3 flags0x01
bool GetRipUsedLawnMower()Public+3 flags0x01
void SetMiniGamesCompleted(int aChallengeIndex)Public+3 flags0x04
void SetChallengeRecord(int index, int record)Public+3 flags0x04
int GetChallengeRecord(int index)Public+3 flags0x04
bool EarnedGoldTrophy()Public+3 flags0x01

Used by 46

types with a member, parameter or interface of this type