Zdexby TheHolyOneZ
49,743 classes
Class

IAudioService

Reloaded.Services.IAudioService, Assembly-CSharp Assembly-CSharp.dll

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 24

SignatureFlagsNativeParams
int get_BurstOverride()Public+4 flags0x04
void set_BurstOverride(int value)Public+4 flags0x04
MusicTune get_mCurMusicTune()Public+4 flags0x04
void PlayFoley(const FoleyType& theFoleyType)Public+3 flags0x04
void PlayFoley(const FoleyType& theFoleyType, bool skipIfPlaying)Public+3 flags—0x04
void StopFoley(const FoleyType& theFoleyType)Public+3 flags0x04
bool IsFoleyPlaying(const FoleyType& theFoleyType)Public+3 flags0x04
void GamePause(bool theEnteringPause)Public+3 flags0x01
void PlayFoleyPitch(const FoleyType& theFoleyType, float aPitch)Public+3 flags—0x04
void CancelPausedFoley()Public+3 flags0x00
void MusicUpdate()Public+3 flags0x00
void StopAllMusic()Public+3 flags0x00
void PlayMusic(const MusicTune& theMusicTune, int theOffset, int theDrumsOffset)Public+3 flags—0x04
void StartGameMusic(GameplayActivity app)Public+3 flags0x08
void UpdateMusicBurst()Public+3 flags0x00
void StartBurst()Public+3 flags0x00
void GameMusicPause(bool thePause)Public+3 flags0x01
void PlayFromOffset(const MusicFile& theMusicFile, double theVolume)Public+3 flags0x08
void MakeSureMusicIsPlaying(const MusicTune& theMusicTune)Public+3 flags0x04
void FadeOut(int aFadeOutDuration)Public+3 flags0x04
void MusicFadeOut(float time)Public+3 flags0x04
void SetMusicSpeed(float speed)Public+3 flags0x04
void PlaySample(const Sound& soundId)Public+3 flags0x04
void PlaySample(const Sound& soundId, bool skipIfPlaying)Public+3 flags—0x04

Used by 16

types with a member, parameter or interface of this type