| int get_mSeedsInBank() | Public+1 flags | | 0x04 |
| void set_mSeedsInBank(int value) | Public+1 flags | | 0x04 |
| float get_mDirtyTime() | Public+1 flags | | 0x04 |
| void set_mDirtyTime(float value) | Public+1 flags | | 0x04 |
| bool get_mIsReady() | Public+1 flags | | 0x01 |
| void set_mIsReady(bool value) | Public+1 flags | | 0x01 |
| bool get_DirtyBank() | Public+1 flags | | 0x01 |
| void set_DirtyBank(bool value) | Public+1 flags | | 0x01 |
| SeedBank get_mSeedBank() | Public+1 flags | | 0x08 |
| int get_PlayerIndex() | Public+1 flags | | 0x04 |
| void set_PlayerIndex(int value) | Private+1 flags | | 0x04 |
| string get_SeedBankDataModelKey() | Public+1 flags | | 0x08 |
| void set_SeedBankDataModelKey(const string& value) | Private+1 flags | | 0x08 |
| void .ctor(SeedBank bank, const string& bankDataModelKey) | Public+1 flags | | 0x08 |