implements ISeedBank>, mscorlib, ISeedBank>, mscorlib, ISeedBank>, mscorlib, ISeedBank>, mscorlib, ISeedBank>, mscorlib
0x00x0020
Members 0
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| No reflected members. | |||||
Functions 94
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor(int ) | Public+1 flags | — | 0x04 |
| void Set(int , SeedBank ) | Public | — | 0x08 |
| ref SeedBank Address(int ) | Public | — | 0x08 |
| SeedBank Get(int ) | Public | — | 0x08 |
| void System.Collections.Generic.IList`1.Insert(int index, SeedBank item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(SeedBank item) | 1 flags | 0x08 | |
| SeedBank System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.set_Item(int index, SeedBank item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(SeedBank item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(SeedBank item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(SeedBank item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const SeedBank[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<Reloaded.Gameplay.SeedBank> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| SeedBank System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | 0x08 | |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 | |
| void System.Collections.Generic.IList`1.Insert(int index, ReloadedObject item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(ReloadedObject item) | 1 flags | 0x08 | |
| ReloadedObject System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.set_Item(int index, ReloadedObject item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(ReloadedObject item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(ReloadedObject item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(ReloadedObject item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const ReloadedObject[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<Reloaded.Gameplay.ReloadedObject> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| ReloadedObject System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | 0x08 | |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 | |
| void System.Collections.Generic.IList`1.Insert(int index, IDataArrayPoolable item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(IDataArrayPoolable item) | 1 flags | 0x08 | |
| IDataArrayPoolable System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.set_Item(int index, IDataArrayPoolable item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(IDataArrayPoolable item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(IDataArrayPoolable item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(IDataArrayPoolable item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const IDataArrayPoolable[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<Reloaded.Gameplay.IDataArrayPoolable> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| IDataArrayPoolable System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | 0x08 | |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 | |
| void System.Collections.Generic.IList`1.Insert(int index, IReloadedSerializable item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(IReloadedSerializable item) | 1 flags | 0x08 | |
| IReloadedSerializable System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.set_Item(int index, IReloadedSerializable item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(IReloadedSerializable item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(IReloadedSerializable item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(IReloadedSerializable item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const IReloadedSerializable[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<Source.Serialization.IReloadedSerializable> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| IReloadedSerializable System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | 0x08 | |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 | |
| void System.Collections.Generic.IList`1.Insert(int index, IReloadedPostDeserializable item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(IReloadedPostDeserializable item) | 1 flags | 0x08 | |
| IReloadedPostDeserializable System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.set_Item(int index, IReloadedPostDeserializable item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(IReloadedPostDeserializable item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(IReloadedPostDeserializable item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(IReloadedPostDeserializable item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const IReloadedPostDeserializable[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<Source.Serialization.IReloadedPostDeserializable> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| IReloadedPostDeserializable System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | 0x08 | |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 | |
| void System.Collections.Generic.IList`1.Insert(int index, object item) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.RemoveAt(int index) | 1 flags | 0x04 | |
| int System.Collections.Generic.IList`1.IndexOf(object item) | 1 flags | 0x08 | |
| object System.Collections.Generic.IList`1.get_Item(int index) | 1 flags | 0x08 | |
| void System.Collections.Generic.IList`1.set_Item(int index, object item) | 1 flags | 0x08 | |
| int System.Collections.Generic.ICollection`1.get_Count() | 1 flags | 0x04 | |
| bool System.Collections.Generic.ICollection`1.get_IsReadOnly() | 1 flags | 0x01 | |
| void System.Collections.Generic.ICollection`1.Clear() | 1 flags | 0x00 | |
| void System.Collections.Generic.ICollection`1.Add(object item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Remove(object item) | 1 flags | 0x08 | |
| bool System.Collections.Generic.ICollection`1.Contains(object item) | 1 flags | 0x08 | |
| void System.Collections.Generic.ICollection`1.CopyTo(const object[]& array, int arrayIndex) | 1 flags | 0x08 | |
| IEnumerator<System.Object> System.Collections.Generic.IEnumerable`1.GetEnumerator() | 1 flags | 0x08 | |
| object System.Collections.Generic.IReadOnlyList`1.get_Item(int index) | 1 flags | 0x08 | |
| int System.Collections.Generic.IReadOnlyCollection`1.get_Count() | 1 flags | 0x04 |